Lode Runner 2 | 
| From: Atari
List Price: $19.99 Buy New: $17.35 You Save: $2.64 (13%)
New (4) from $17.35
Rating: 3 reviews Sales Rank: 25928
Format: Cd-rom Platform: Macintosh ESRB: Everyone Media: CD-ROM Age: 5 - 20 years Operating System: Macintosh Shipping Weight (lbs): 1 Dimensions (in): 10.5 x 9 x 2
Model: 04-16712 UPC: 722242515578 EAN: 0722242515578 ASIN: B00002S6BK
Availability: Usually ships in 1-2 business days Shipping: Expedited shipping available Condition: Brand new game with instruction booklet. Jewel case. 1st class shipping w/delivery confirmation.
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| Features:
| • | Will not work on Core Duo Macs or in OSX Leopard. |
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| Editorial Reviews:
Amazon.com Review Back in the golden age of crappy computer games--when the prepubescent digerati pecked away at C64s and TI-99/4As--any game that displayed thoughtful design and an engaging play mechanic always got its due. The original Lode Runner, released in 1983, was one of those solid games. Since memory was measured in Ks back then (not MBs), you couldn't get away with all the fancy window dressing that sometimes passes for game design these days. So it's with great joy that we can greet Lode Runner 2, the Presage-designed remake of the arcade-style, puzzle-solving classic. You're still this strange little fellow intent on stealing gold from a mysterious band of monks (what's up with that anyway?), but that simple, addictive 1983 game mechanic remains intact: You're running through a maze, up ladders, dropping through pits, etc., trying to pick up all the gold on a level before any of the monks can lay a hand on you. To temporarily ice a monk or create an escape route, you can dig a hole to either your right or your left. But Presage has elegantly expanded on the original by making the mazes 3-D, giving your runner a boost in firepower, and supporting multiplayer play. Surprisingly, the added dimension can actually make getting around a little more challenging (usually a good thing), but the new power-ups more than make up for this bit of confusion. You can also pick up invisibility cloaks, mines--even a beach ball that makes you invincible. LR2's multiplayer option supports up to eight players, in either collaborative or death-match play. A well-executed remake, wisely faithful to the original, certainly worth picking up, and promising many hours of hair pulling with its 150-plus levels. And when you run out of those, you can even make your own with LR2's level editor. --Paul Hughes Pros: - Faithful remake that's as addictive as the original
- Excellent fusion of arcade play and puzzle solving
Cons: - 3-D can be a little distracting, adding unnecessary complexity
Amazon.com Product Description You can run, but you can't hide in this maddening isometric world, made up of a 3-D maze of surreal paths and 75 levels spanning five worlds. Lode Runner 2 has surreal optical effects, including translucency, distortions, and light sourcing. It also has a user-supported editor, so you can create your own levels.
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| Customer Reviews:
A Game That Could Have Spent A Little More Time In The Shop May 8, 2000 17 out of 17 found this review helpful
Thsi game has some of the most incredible graphics, and buildson the renowned Lode Runner, but it lacks its zany run-around fun.This game which has expanded capabilities from its predecessor, lack in the zeal of it. I'll lay it out in a simple format.Pros: --It has good grpahics --It has good replay --It has several different types of bad guys instead of just one --the levels are expanded, with floors that are capable of falling out underneath you and the like --It is challenging and fun to watch --It has a level creator Cons: --It is difficult to gain a perspective because the things which are farthur away in the scenario don't appear smaller, so, what look like a floor that you can walk onto, might actually be the floor of the balcony to levels up and you go plummetting to your death as you fall off the edge --It is difficult to tell what direction you will go when you hit the controls... the scenarios are on the diagonal so their is no true forward To sum it up, even though it has many a pro, the cons, though few, just spoil the game. It quickly becomes frustrating when you run into wall that look like floors or drop when you should run. Though it is visually attractive, and their are many crazy things that are put into the background of the scenarios, I would not reccommend this game for the simple reason that gameplay is so difficult. The lack of easy gameplayreally detracts from the fun and potential that this game has. If it had only spent another couple of months in the works... END
THIS GAME is cool IF... January 8, 2002 Xoandre (IL, USA) 7 out of 7 found this review helpful
If you have a gamepad, like the Microsoft Sidewinder or something similar with many buttons, you can have more fun playing this game! Just customize the buttons to perform the actions required to play the game. I have found this of great help as I hold the gamepad at an angle to coordinate with the screen. THIS GAME IS ALSO FOR WINDOWS PC! I have been running it with NO PROBLEMS under WINDOWS ME for three weeks now and it works fine. Why Amazon.com has it listed strictly as a MAC game, I do not know, because it works on both systems. The drawback to the game is the lack of ability to JUMP or hit anything. I have yet to figure out how one is supposed to attack any of the "monks" to destroy them... All in all, I like the game.
3D does not always equal "improvement" April 20, 2001 David C. Segerstrom (San Diego, CA USA) 3 out of 3 found this review helpful
The original Lode Runner was endearing because it was so simple--left, right, up, down, blaster, holes. In this version, the player has to use direction-specific bombs to open walls, hide in little "invisible" cubes, avoid monks with different agendas. . .It all gets tiresome after several levels. More maddening is the apparent disconnect between keystroke actions and Lode Runner actions. Several times, I thought I timed my jump, turn, or climb perfectly, only to find that the program did not detect the keyboard interrupt (input) for a second or two--long enough to guarantee level failure. Moreover, it's easy to mis-hit a direction key (instead of the usual four direction keys, you get eight--twice the opportunity for error). In sum, you might want to investigate other side-scrolling action games. This one is just too fraught with nuisances, keyboard bugs, and needless complications.
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