Star Trek Starship Creator Warp 2 | 
| From: Pearson Software
Buy New: $49.99
New (1) Used (4) from $5.49
Rating: 39 reviews Sales Rank: 15393
Format: Cd-rom Platforms: Macintosh, Windows 98, Windows Me, Windows 95 Genre: simulation_games ESRB: Rating Pending Media: CD-ROM Operating System: Windows 95 Shipping Weight (lbs): 1 Dimensions (in): 9.5 x 8 x 2
Model: 743502833 UPC: 076714502833 EAN: 0076714502833 ASIN: B00004SDGB
Release Date: April 25, 2000 Availability: Usually ships in 1-2 business days
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Amazon.com Product Description Build ships and test them in a mission environment with a whole new Starship Creator featuring a Klingon B'rel-class Bird of Prey; easy-to-use graphic mission-creation engine; personal photo retouching to make the user a uniformed officer; and exporting of ships to the Deep Space Nine game Dominion Wars. The game works modem to modem or across a local area network.
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| Customer Reviews: Read 34 more reviews...
Fool me, once, shame on you. Fool me twice... August 14, 2000 John DiBello (Brooklyn, NY) 29 out of 30 found this review helpful
I had such high hopes with the first release of this game, which, while intriguing, had the potential to be so much more. I quickly tired of the execution and gameplay but not the concept, so I was excited to see a revised version was out. Unfortunately, Imagery has done little to address or improve on the problems I had with Version 1. Don't get me wrong: this concept is top-notch: build your own Starfleet starship, with customized "parts" available to make it look different (radically-shaped saucers or nacelles), name it, staff it, upgrade it with equipment and necessary engine parts, and send it off on missions which earn you more credits to buy improvements, more ships, etc. Unfortunately, the execution is poor and lackluster. My biggest complaint is the `missions' which can take up to 7-10 minutes (even at double-speed play) and require no input from the player: they are visually uninteresting with no challenge, and even the exciting music stops after about 30 seconds. I was really hoping that Version 2 would improve on this, with more fully interactive missions and *more* of them...unfortunately not. There's a lot about the framework of this game to admire, but even I, who's not a game designer, can think of several improvements that would have made this top-notch in addition to improving the mission variety and interactivity: give us an easier way to customize our own officers and crew than programming in HTML-like files--why not a series of `generic' Starfleet human and alien portraits and an in-game entry section to add names, ranks, specializations, background data, etc. How about giving your crew the ability to rise in rank on successful missions (or fall, or die, on failed ones)? How about a simple AI program that would help guide you through the construction and refitting process and remind you what you've forgotten to install or need to repair...maybe in the form of verbal hints from Scotty? ("Och, ye need to add transporter circuits before ye head out of dock, laddie.") And on and on. I could rant all day, backseat piloting a Version Three, but instead I'll put the "Star Trek Starship Creator Warp 2" CD-ROM away in a desk drawer with Version One, and reflect on what Scotty once said in the original series: "Fool me once, shame on you. Fool me twice, shame on me." Got no one to blame but myself for buying this game again. But I won't be aboard for any version three.
Wonderful June 12, 2000 Enos Jones (San Marcos, Texas) 10 out of 13 found this review helpful
This is a very good game, better than the original Strship Creator, you can buld more ships than you could in the last one. I would Definitly Reccomend you to buy this product
NOT for the tech-minded Trek fan!! July 22, 2001 Matthew J. Lafferty (Point Pleasant, New Jersey USA) 8 out of 11 found this review helpful
... Luckily, the day before the game arrived to my house, a friend showed his copy to me, and I was shocked. I dare say I've not seen a worse game--ever. One does not create a ship; one selects different variations to existing models. Indeed, the variations are poor AND the same for each ship model, and all of them are a snooze-fest. I had hoped to create a ship might take hours, if not days; instead, it takes five minutes to scan through the steps. Avoid this game at all costs--even if it is free!
Is this the worst game ever? June 12, 2000 7 out of 12 found this review helpful
Starship Creator must be the worst game ever to be written. The missions are fully automated, not allowing the user to have any control, and even in Accelerated mode, the missions take five to seven real minutes to complete. The crew choice is stupid, too. How are you supposed to recruit crew to your ship, in the Alpha Quadrant, from a ship that is stranded in the Delta Quadrant! Do not buy this game. You will be very unhappy once you install/play it.
Why can't ship creator be better July 1, 2000 Mark Edelen (Shreveport, La USA) 7 out of 10 found this review helpful
Why can't the starship creator give you the ability to design, construct, install systems, and then allows you to test eash system in a 3D walkthrough type senery. Let you walkthrough the ship and go to the bridge for the test flights and yoyu command the ship from there. You will be able to fix any problems that comes up just like the real engineers do on Star Trek.
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