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Warhammer 40K: Dawn of War Soulstorm

Warhammer 40K: Dawn of War Soulstorm


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From: THQ

List Price: $29.99
Buy New: $21.99
You Save: $8.00 (27%)



New (9) Used (5) from $14.55

Rating: 3.5 out of 5 stars 30 reviews
Sales Rank: 1089

Format: Cd
Platforms: Windows Xp, Windows 2000
Genre: real_time_strategy_games
ESRB: Teen
Media: Video Game
Batteries Included: No
Age: 12 - 20 years
Operating System: Windows XP
Shipping Weight (lbs): 0.5
Dimensions (in): 0.1 x 0.1 x 0

MPN: 49328
UPC: 752919493281
EAN: 0752919493281
ASIN: B000Z7G77S

Release Date: March 5, 2008
Availability: Usually ships in 1-2 business days

Features:
  • Customize your hero’s weapons, items and abilities as they grow in power
  • Personalize your army’s insignias, colors, banners and names
  • Earn and unlock achievements and medals as you prove your superiority online in 29 NEW multi-player maps
  • Includes all previous Dawn of War maps for a stunning 114 maps in total
  • Groundbreaking Hybrid Expansion design allows Soulstorm to be played alone, or combine it with Dawn of War, Winter Assault, and Dark Crusade to create the largest RTS ever

Similar Items:

  • Warhammer Dawn Of War Platinum
  • Sins of a Solar Empire
  • Command & Conquer 3: Kane's Wrath
  • Horus Heresy: Legion (Horus Heresy)
  • Warhammer 40K: Dawn of War Dark Crusade Expansion Pack DVD-Rom

Editorial Reviews:

Product Description
In the 41st Millennium, you have the power to wage war across entire solar systems. This is a dark, futuristic, fantasy setting where armies of technologically advanced warriors, fighting machines and hordes of implacable aliens wage constant war. Liberate, enslave, or destroy entire worlds as you unleash your army's fury on an interplanetary scale. Take command of two new factions, the Sisters of Battle and the Dark Eldar, and fight with a new resource derived from the souls of the faithful and the fallen. Take to the skies as you gains new air units to rain death from above. Experience unique storylines, control your supply lines and lead any one of nine separate armies to victory.

Windows 2000/XP 2.4 GHz Intel Pentium 4 or equivalent 512 MB System RAM (required for 8-player multiplayer games) NVIDIA GeForce 3 or equivalent with 64 MB of Video RAM Sound Blaster X-Fi



Customer Reviews:   Read 25 more reviews...

3 out of 5 stars Feels like a rush job   March 9, 2008
Michael A. Dean (Austin, Texas)
25 out of 29 found this review helpful

While Soulstorm keeps the key gameplay elements that have kept me playing the DoW series for 4 years after it came out, this game mostly just offers more of the same, without too much that is new. The two new races are pretty cool, but with 9 races now, it almost feels like there is too much in the game, and not enough to distinguish the different races. The Sisters of Battle play to me like a compromise between the Imp. Guard and the Space Marines. I have also encountered a number of graphical glitches and crashes that I never saw in the previous installments of the game, which suggest to me that this game was rushed out a bit. The insane load times mentioned by another reviewer are a bit of a drag. Not a bad game, by any means, but for $40, we deserved more.


5 out of 5 stars Solid expansion   March 6, 2008
D. Ertle (NJ)
18 out of 24 found this review helpful

While the game play is exactly like that of the previos DOW's that is in no way a bad thing. Instead of trying to fix what wasn't broken to begin with the developers focused on the implementation of new units, features and races.

With the addition of the air units the player now has a unit that can quickly respond to any point on the map to harrass the enemy or defend territory.

The campaign works very much like that of Dark Crusade but instead of fighting on one planet there are four. To get to another planet you have to control a section of the planet with a "warp gate." Another change is that each race has a unique bonus power, the Space Marines can use drop pods to bring in their troops, the Necrons can have some of their fallen Honor guard restore themselvs after the battle is over without buying them again, the Imperial guard has reduced production costs, and the Tau have a cannon that can be used to "soften" up the enemy forces when invading their territory.

Both of the new races have their own strengths and weaknesses. The sisters aren't as tough to kill as the Space Marines but they can be devistating to infantry and buildings with the amount of flame throwers and melta weapons they can field at once. The Dark Eldar lack the ability to make base defences but are quick at producing units and move very quickly across the map.

In all I have enjoyed this addition to the DOW series and do recommend it.



4 out of 5 stars because you play the game   March 11, 2008
James Durney (Tampa Bay area)
11 out of 15 found this review helpful

You buy this because you play the game and for no other reason. This is not a good introduction game to DOW 40K. Warhammer Down of War Platinum is the introduction purchase you want to make. After you have played those games, buy this to complete the set and pick up some new options.
This is an expensive expansion. The two new races have some interesting extras and add something to the system. The new campaign and maps are good. Air support for all races is a major improvement and something that is needed.
I agree that this "feels rushed" and expect a patch ASAP. One very good thing is that THQ and a huge fan base support the series. This means that problems are fixed, questions can be answered and a constant stream of maps and modifications are available. This is a fun game. The AI is good and your units have enough sense to fight without having to be ordered to do so.



2 out of 5 stars Could've Been Great   March 7, 2008
Joshua Zimmerman
10 out of 12 found this review helpful

My rig isn't on steroids, so I expected the same if not identical gaming experience I had with Dawn of War Series. I have the recommended requirements well above the recommended requirements, and yet, the game runs choppy, sloppy and the load times are unacceptable compared to Relic's last stand alone expansion, Dawn of War: Dark Crusade. The units are more aggressive in the single player campaigns making troop build up difficult and sometimes impossible. The Dark Eldar have no perimeter defense that I can see, and their pop cap is low, so it's hard to build a formidable army. Not to mention the pathing problems. I enjoyed the whole DOW series, but the newest installment in the DOW series has heavy load times, poor pathing and general bugs that make the game a loser.


2 out of 5 stars weak effort   March 6, 2008
cerebalpaulsy (lynchburg, va)
9 out of 23 found this review helpful

the opening cut scene's short length and cheesy graphics told the tale of the game to come. remember dow's opening scene, the immersion that commenced? yeah, you're not gonna get anything like that experience in this game. two new factions, both really have zero impact on the future of the warhammer 40k universe. i'd wait a few months, the price'll drop, and pay $20 for this just for new maps.




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