Assassin's Creed: Director's Cut Edition | 
| From: Ubisoft
List Price: $49.99 Buy New: $32.95 You Save: $17.04 (34%)
New (23) from $32.95
Rating: 8 reviews Sales Rank: 152
Format: Dvd-video Platform: Windows Genre: Adventure Games ESRB: Mature Media: Video Game Autographed: No Memorabilia: No Batteries Included: No Age: 17 - 20 years Operating System: Windows Shipping Weight (lbs): 2 Dimensions (in): 7.5 x 5.4 x 0.8
MPN: 68339 UPC: 008888683391 EAN: 0008888683391 ASIN: B0010EK3SE
Release Date: April 8, 2008 Availability: Usually ships in 1-2 business days Shipping: Expedited shipping available Condition: Brand new, Unopened, factory sealed. Ships USPS First class mail with Del. conf. from Georgia.
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| Features:
| • | Experience exclusive PC content | | • | Be an Assassin! Plan your attacks, strike without mercy, and fight your way to escape. | | • | Realistic and responsive environments - Every action has its consequences. Crowds react to your moves, and will either help or hinder you on your quests. | | • | Dedicated historical accuracy, from the models of the in-game cities to the weaponry to the portrayal of actual political figures who died or disappeared in the year 1191. | | • | Experience heavy action-blended with fluid and precise animations. Use a wide range of medieval weapons, and face your enemies in realistic swordfight duels. |
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| Editorial Reviews:
Product Description Assassin's Creed redefines the action genre. Assassin's Creed merges technology, game design, theme, and emotions into a world where you instigate chaos and become a vulnerable, yet powerful, agent of change. The setting is 1191 A.D. The Third Crusade is tearing the Holy Land apart. You, Altair, intend to stop the hostilities by suppressing both sides of the conflict. You are an Assassin, a warrior shrouded in secrecy and feared for your ruthlessness. Your actions can throw your immediate environment into chaos, and your existence will shape events during this pivotal moment in history. Next-gen gameplay - The proprietary engine developed from the ground up for Xbox 360 allows organic game design featuring open gameplay, intuitive control scheme, realistic interaction with environment, and a fluid, yet sharp, combat mechanic
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| Customer Reviews: Read 3 more reviews...
TIPPING THE SCALES OF POWER WITH YOUR KNIFE April 13, 2008 NeuroSplicer (Freeside, in Orbit) 21 out of 24 found this review helpful
This is on of the most anticipated games to be ported to PCs. For this, the Director's Cut edition was produced, adding some content over the console versions (mostly rooftop action missions), and care was taken to make the gamepad to keyboard/mouse-transition as seamless as possible. For the most part it was successful. This is a TREMENDOUSLY BEAUTIFULLY GAME. The first thing that grabs you is how REAL the city environments feel. The graphics are just OUT OF THIS WORLD! You will need a very good PC to enjoy their full potential (minimum requirements provided below), but real skies, dynamic shadows, facial expressions and realistically flowing robes are only beginning to describe it! Run on a roof and the other citizens will gather around and comment on your crazy behavior! Throw someone on a vendor's cart and he will come after you complaining about his ruined produce! And the city is alive well beyond your character. If only BIOWARE could take some lessons for its next BALDUR's GATE... Adding to this is the wonderful sound! From the crowd murmurs and the NTCs cries for help, to the whistling of the wind and the well-chosen background music, a good sound-card and speakers set is recommended to truly enjoy this game. If you have a 5.1 speaker system (I do not) I can imagine the experience to become even more immersing. As to the gameplay, you control Altair ibn La-Ahad ("The Flying One, Son of None"). He is a member of the Assassin Brotherhood that sides, well, with both...sides, during the 3rd Crusade. In a story twist, he is also your ancestor, the game being your/his flashback memories. This is a twist I could do without, but I would guess it lays groundwork for the sequels. The Third person perspective works beautifully and will never loose your interest. Most missions require sneaking and murdering in the shadows. Others will have you eavesdropping for passwords or pickpocketing documents to gain access into target buildings. Some will have you sharpen those sword skills. Still, the game does not avoid its share of stupid "keep this...suicidal character from getting killed" missions. Keep in mind though that ASSASSIN's CREED is rather a strategically thinking action TPS, not a hack&slash fast-paced one. Controlling your character with a keyboard/mouse takes a lot of getting used to as you have to manage running, climbing, fighting as well as modifying your actions from low to high visibility. The keys are remapable but their complexity will never let you forget you are playing a game. Now for some bad news. These are the official MINIMUM Requirements: * Pentium D 2.6GHz (YES, Dual Core!) (or AMD equivalent) * 1GB RAM (WinXP) or 2GB (WinVISTA) (3GB RECOMMENDED!) * nVidia 6800 (or Shader Model 3.0 compliant or ATI equivalent) * Dual-Layer DVD-ROM (or BluRay disc) * 12GB HDD Space (although my install folder was no larger than 7GB) As one can see, this is worse than CRYSIS! What I cannot get is how on earth ASSASSIN works on only 512MB of RAM of the XBox, yet it is recommended to have...3GB of RAM on a PC! Sure, the extra content is nice but who did the porting, unpaid interns? Has ANY PC optimization been attempted at all? Keep also in mind that (as with CRYSIS) in order to fully enjoy the game, barely meeting the minimum requirements means you will barely experience the game. I refuse to deal with WinVISTA so, obviously, this review pertains to DirectX-9. The game is also DirectX-10 compatible, something I cannot comment on though. And now for some good news. UBISOFT has been recently hit with a $5million class-action suit for hardware (OK, "allegedly") damaged by StarForce bundled with its games. Since, they have announced to be abandoning its StarForce partnership - so let's all rejoice: unlike other UBISOFT games, ASSASSIN's CREED does NOT sport StarForce! Instead, a much milder SecurDisc is used. It is a pity it took litigation to finally listen to their own customers (suing StarForce would make much more sense, but try finding them in Russia!), but let's count our blessings. So, overall, this is a well made and beautiful, immersing (although quite short) game that needed more work in PC optimization (where it looses 1 star Overall) and character control (where it looses 1 star for Fun). As Altair himself would have put it: "Nothing is true. Everything is permitted." Well, not everything - and certainly NOT StarForce.
Better than expected April 15, 2008 Andrew Cho 9 out of 11 found this review helpful
When I first saw the trailer for this game, it looked like it had potential. But then I started to see all the negative reviews when it came out on PS3 and 360. How it's repetitive and there's not much actual assassinations and you waste time doing other things. So it was pushed from my mind. But I have to say, this game is really fun. I didn't know this type of game was possible on the PC. The last time I remember having this type of intuitive control and ability to jump and move around anywhere was Mario 64. And this game takes that fluid character control and ups the ante by 1000x and increases the graphics, adds hundreds of people and lets you kill anyone. I don't know what to say, it's just extremely fun to just run around, walk around, climb, jump across roof, fight random civilians and the guards. It's just perfect. Well, closer to perfect than any game I've played yet. Anyways I had some concerns with people saying you'll need a gamepad for this. I have a PS3 for Blu Ray, not games, but a friend brings over AC sometimes and personally I prefer the keyboard/mouse combo. With a controller you just feel so constricted and you never forget that you're the one guiding the character on screen. With keyboard/mouse it's easier to get past that and move as if you're in the game. But I understand it's preference and if you're a console person you might feel differently. I don't know of all the improvements made from the console versions but I noticed at least 4 new side-quests. There's one where you stealth kill archers and guards for your fellow assassins, one where you have to race to another informer within a certain amount of time, one where you "escort vip", and one where you need to throw someone into merchant stores. Adds a bit of variety while you stack up enough investigations for the main kill. I love the fighting in this game. I thought it was a little dull but once you get Counter, oh my god. Insanely fun and engaging combat sequences. I like that Ubisoft put in a lot of variety to what kinds of moves the Counter skill can pull off. It's just satisfying to watch the incredibly cool maneuvers this guy pulls off against 20+ enemies closing in on him as he spins and ducks and slices. One of my favorite has to be the one where he gets down and stabs a foot then charges up and impales a blade into the skull. Such a pretty game. Graphics are incredible but yeah the specs are pretty high. I'm running it at max settings with 2x anistropic, 4x anti-aliasing, at 1920x1080 resolution with great fps on a 3.2GHz C2D, 2GB DDR2 800, 8800GT 512, system. I don't usually buy single player games because of the lack of replayability. So unless it's a great experience, I'll stick with my mutliplayer. Bioshock was a huge letdown for me, but AC was a pleasant surprise. Bioshock had an interesting story but AC has the FUN gameplay. Games I usually go for are CoD4, TF2, etc. All PC of course. Consoles are for kids or for street fighter or rock band sorts of games. Assassin's Creed on PS3 was kind of lame but the PC experience is well worth it if you've got a system to run it. It's not a perfect game. There isn't an option to save so you'll have to sit through long speeches again if you die. There are some little things I might nitpick about. But from the games available on the market, it's definitely one of the best. I'm excited about other games with this engine because the movement and combat are just so damn fun. The only keys I customized were the weapons(which is pretty much preference) and I made "Q" eaglevision and "E" target. Works great. I know it's not a game I'll play again and again like CoD4 but it's a 4.5 for a single player. Downfall is the repetitiveness but the gameplay engine is just spectacular.
Great Game....but high requirements April 12, 2008 John Wayne (NYC, NY) 8 out of 10 found this review helpful
Minimum Requirements: Operating System: Windows XP (with Service Pack 2) or Windows Vista Processor: Dual core 2.6 GHz Intel Pentium D or AMD Athlon(tm) 64 X2 3800+ RAM: 1 GB Windows XP / 2 GB Windows Vista Video Card: 256 MB DirectX 10.0-compliant video card or DirectX 9.0-compliant card with Shader Model 3.0 or higher (see supported list) Sound Card: DirectX 9.0 or 10.0-compliant sound card DirectX Version: DirectX 9.0 or 10.0 libraries (included on disc) DVD-ROM: DVD-ROM dual-layer drive Hard Drive Space: 8 GB Peripherals Supported: Keyboard, mouse, optional controller Ifyou have a computer good enough to run Assassins Creed then I just have three words for you...... "GET THIS GAME"
I don't care how nice the can looks, dog food will always taste like dog food. April 15, 2008 Chutzpuh (Tucson, Az United States) 7 out of 10 found this review helpful
Well this game has finally made it to PC. After nearly half a year of conversion ,PC owners can now find out why the Xbox and PS3 community loves/hates this game so much. The gameplay is about the same as console games, and since I previously wrote a review for the xbox version, I hesitate to repeat all of it. To sum up gameplay; guards attack you for going to fast, it is wrong to punch the retards even if they started it, no matter how many guards you are up against they will still come at you one at a time like a bad martial arts movie, cinematics and conversations are unskippable, but it looks really good. The big change I noticed in the PC version is the ability to warp to locations. No longer do you have to walk all the way back to the mountain after each and every kill. But, there were penalties for this new found gem of gameplay. First, the game is locked in wide screen mode. I played on a wide screen display but for most "normal gamers" out there this would be annoying. I noted in one review a person swore they changed it. Sadly, they altered the resolution, not the aspect. They played the tall, skinny version of Assassin's Creed. I used my own controller setup so I cant tell you how nice it works with a mouse and keyboard. From the 2 seconds I used it in the intro I can tell you this, get a controller. I use an adapter which turns my PS1 controller into a USB connection. Worked wonderfully. It is nearly impossible to quit this game. The Youtube video of the sums it up nicely. At minimum, you need to make about 10 keystrokes over about 2 minutes to exit. Impressive since I never found out how to quit and had to exit using alt+F4 every time. I would also not recommend trying to minimize the game. It will never restore and you will have to end it in task manager. Aside from that, it was a decent port. I didn't have the video artifacts or crashes that many complain about. I ran it on a dual core 2.4, 8800GTS Video and with just 2 gigs of ram. Maxed my settings completely without a hitch. The new content was a bit of a let down given that it was shamelessly tacked on. I figured Ubisoft would come through with their marketing promises and include naked pictures of Jade Raymond in hopes of selling out even more, but alas more disappointment to follow. A couple of extra mission types are tacked on. Talk to an informant, kill archers, race across town and that sort of stuff Nothing really new, and nothing that adds to the story or enjoyment. In all, Assassin's Creed was a decent console game (if you tried not to think about it too much) and it is a functional game for PC. The user interface is terrible and the widescreen mode is obnoxious, but if you can tolerate that it will be enjoyable.
PC version is locked in at a widescreen ratio but still entertaining game. April 13, 2008 J. Lundberg 6 out of 7 found this review helpful
Just a warning... if you have a standard non-widescreen monitor, the pc version of Assassin's Creed is locked in at a widescreen ratio. There is no option for full screen either. Which means that it will play on a standard monitor but the black bars on top and bottom are huge! They take up half the screen. This might be something to consider before purchasing this game if you have a standard full screen size monitor. It doesn't matter which resolution you choose, the black bars will be huge on a regular 4:3 monitor. I chose 1024 x 768, 1280 x 960, and 1280 x 1024: all the same: huge black bars. The game itself is still very entertaining but the controls on the pc take some getting used to. In fact, you can definitely tell this game was meant to be played on the console not the pc. Once you get used to the pc controls, the game become much more enjoyable. The graphics are incredibly good although it seemed like the further I got in the game, the more faded the graphics looked in places on the pc version. Also, I really, really like the amount of freedom you have in Assassin's Creed. You can choose however you want to accomplish each objective and whatever order you want. The game is pretty open that way. You can explore the city for hours if you want before doing the objectives too. Because of the inability to play in full screen and the awkward controls on the pc, I'd rather play this particular game on the PS3 or xbox 360.
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