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Kingdom Under Fire: Circle of Doom | 
| From: Microsoft
List Price: $39.99 Buy New: $29.95 You Save: $10.04 (25%)
New (155) Used (8) from $24.95
Rating: 15 reviews Sales Rank: 2020
Platform: Xbox 360 Genre: role_playing_games ESRB: Mature Media: Video Game Autographed: No Memorabilia: No Batteries Included: No Age: 17 - 20 years Operating System: Xbox 360 Shipping Weight (lbs): 2 Dimensions (in): 7.5 x 5.3 x 0.6
MPN: 9CV014 Model: 9CV-00014 UPC: 882224520560 EAN: 0882224520560 ASIN: B000WCN7G0
Release Date: January 9, 2008 Availability: Usually ships in 1-2 business days Shipping: Expedited shipping available Condition: Brand New. Factory sealed. Mint condition.
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| Features:
| • | Action RPG game based on Kingdom Under Fire universe; complex and twisted story plot | | • | Engage in dynamic battle; 70+ monsters ranging from 3-foot goblins to towering behemoths | | • | 6 unique characters who can wield 5 to 6 different types of weapons each | | • | 50+ abilities, 60+ enhancements, and infinite combinations of weapon+ability+enhancement | | • | Explore randomly generated dungeons; 4-player co-op mode via Xbox Live |
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| Editorial Reviews:
Product Description Kingdom Under Fire: Circle of Doom is an Action RPG game based on the universe of Kingdom Under Fire series. The previous Kingdom Under Fire series were Action RTS titles that recreated realistic fantasy battlefields of massive scale. Circle of Doom focuses on the development of one individual character, and utilizes an easy-to-learn game system and control mechanics. Circle of Doom is filled with never-before-imagined innovation and fresh ideas. Explore randomly generated vast dungeons and face off monsters swarming the screen in thousands and attacking from all directions along the floors, walls, and ceilings of the dungeons. Actively engage in dynamic battle and create effective combos with various weapons to defeat the monsters. During the heated battle, everything in the environment can be destroyed and affect the movement of enemies. Sometimes carving out a hole in the wall may lead to a new path or unearth valuable items. The heroes will find increasingly devastating and spectacular ways to purge the evil in the forms of new abilities and weapons, or even create their own arsenal by combining the existing ones. Circle of Doom also delivers a complex and twisted story plot in a very different and new way. During a multiplayer game, one player's choice to stick with the plot will not slow the others from journeying onward.
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| Customer Reviews: Read 10 more reviews...
Could have been better, but still fun with friends January 10, 2008 Michael M. Dilley 18 out of 21 found this review helpful
If you are looking for some co-op fun with some friends over xbox live this is a pretty good game. If you are looking for a deep and involving rpg, or the old KOF action rts forumula this isn't the game. To me it feels like a mix between Gauntlet and Diablo.
Nice graphics and Co-Op, Poor Gameplay and Story January 19, 2008 Lisa Shea 17 out of 20 found this review helpful
This review was written by my son, James Shea A radical departure from the rest of the Kingdom Under Fire series, "Kingdom Under Fire: Circle of Doom" changes the series from a RTS game with some hack-and-slash elements to a pure hack-and-slash. First, some history: Kingdom Under Fire started as a PC game that was basically another Warcraft clone. Later, it moved to the Xbox with KUF: Crusaders and KUF: Heroes, which had a really unique system - most of the time it was strategy, used from a third-person perspective from your different platoons, but when you got into melee with your leader's group you would take control of your leader and hack-and-slash your way through the crowd. This helped you win battles that would otherwise find you outmatched. In Circle of Doom, the series has moved entirely to that Hack-and-Slash mechanic. There are six characters, all of whom are from previous KUF games (4 from the Xbox titles, and 2 from the original PC one). These characters differ in their speed, their strength, and the types of weapons they can use. In the beginning, five characters are available, with one more being unlockable. Their storylines mostly revolve around their disappearances at the end of their respective games - now they are in a new realm, devoid of humans besides themselves. The only characters in the "real world" are the three idols that you encounter at rest points. These act as the game's merchants, selling you different gear depending on which idol is there (the bubbly Idol of Love, the dark and shrouded Idol of Death, and the Buddha-like Idol of Greed.) Furthermore, you can fall asleep at rest points, and in your dreams you will be transported to the Realm of Darkness, a subdimension that holds the dead spirits of the game's other characters. These spirits are also recognizable from previous games. They assign quests, teach abilities, and provide general story information. Other than those two minor sources, there is almost no story or interaction in the game. The gameplay should be at least the redeeming part to the game, but for the most part it's not. Swinging a weapon requires "SP", or "Stamina Points", which recharge naturally. This means that most of your hack-and-slash actions will be punctuated by waiting for your stamina to recharge. This really takes you out of the game and is downright frustrating most of the time. There are lots of magical abilities to be learned, and this requires not just leveling up but also doing quests (most often "kill X number of this type of enemy"). For the most part, the gameplay lacks a lot of the combo attacks and excitement that the Xbox games held in their hack-and-slash sections. It's also possible to do a co-op mode with up to four people over Xbox Live, using head The graphics are without a doubt the game's best part. The characters - friend and foe - are all really detailed and textured, and all the effects are really fantastic. The lighting, especially, looks fantastic. The environments - including a forest, a ruined city, and an underground area - are all rendered impressively, with lots of little details and side parts. Blood - which can be turned on or off - is shown as artistic sprays of color. The music is also very haunting and beautiful, conveying the sense of a dead, empty world. The voice acting isn't great, but it comes up so infrequently that it doesn't matter. As a whole, this game has a lot going for it (the graphics and the co-op option being the main two) but also a lot more not going for it (the gameplay, the lack of story, the comparison of this game to other KUF games). Even as a hack-and-slash, it's not a whole lot of fun. It seems like a lot of wasted effort on the parts of the development team. Rating: 6/10
Not as bad that some might think January 14, 2008 Jeffery A. Read 8 out of 20 found this review helpful
Ok first off i will be giving you my review of Kingdom Under Fire Circle Of Doom for the xbox 360 . Ok first off the enemy ai what little is there is no major issue for most gamers . You will be at some point have alot of monsters around you to kill . So this is where you will be able to button smash big time to kill them all and still walk out alive . If you happen to die for some reason could have had a distraction and lost your focus . In most other battels it will seem like no way i can live . If you can keep getting your attacks off can walk out real easy with little damage done to you. The controls for the most part of this game is not real bad at all . In the verry first area of the game you will be able to learn the control system . You can also read the info with the game first , but its better to learn first hand . So once you have learned the control system honestly things you got to do later on will be easy as pie . The graphics seem to fit this game good , at some points reminded me of Two Worlds for the 360 . The zone details to me look real good and character detail seems great . The audio is not all that bad at times but most anybody will want to adjust the music setting to low or off . The fighting sounds of you fighting the npcs in the game seems to fit with the game fine . The game play for the most to me seemed good cause i went in thinking that all or some would be bad . So after a good while playing the game i was really shocked that i did enjoy playing it. Like i covered above the ai is not to hard at times and had to button smash alot . Your also able to boost your characters skills up to boost health and damage . If you have played other games where you have to do this wont be no problem here . If your new to this type of game take your time and watch where you place the points for your character . The online part of the game can also add in some great action like most other games you can do on xbox live . The fun factor for me with Kingdom Under Fire Circle Of Doom overall was really good . I came into this game looking at different things most other gamers seem to over look and was able to give you all a solid review for this game . The question that might pop in most of your minds is this game worth buying or would it fall under the renting mark . I would honestly say after playing the game for a good while its well worth getting if your into this type . Also far as renting goes it always helps out . If you was wanting to get this for a gift later on renting it first and seeing what its like will help out greatly . The replay value like in most other games is not all that bad . If you played the first time as one class you might want to try a different one later on . Final thought i really had a fun time with Kingdom UnderFire Circle Of Doom . I would say it's a game worth buying or renting but the final choice is yours to do . I hope this review has helped you out in whatever way you decide to go . Happy Gaming !
GARBAGE January 9, 2008 V. Dodson (USA) 5 out of 61 found this review helpful
I wont even bother with a gameplay review for this one. This is by far one of the most hyped up new games on 360, unfortunately it didnt deliver. Buyers of this game will want to punch the developers in the face. In short, it smells like garbage.
Not so good January 13, 2008 Anthony Marzella (DC) 5 out of 8 found this review helpful
This game seemed like it would be hot stuff...but its not. there is almost no freeroaming aspect to it and no obvious story line. all that you do is walk around killing stuff inorder to get a quest you have to enter your dream and when you get a quest they are ridiculas. all and all i would sugest renting this game before you spend the 60.00 on it.
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