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Double Dragon Advance

Double Dragon Advance
From: Atlus USA Inc

List Price: $29.99
Buy New: $15.18
You Save: $14.81 (49%)



New (3) Used (9) from $15.18

Rating: 4.5 out of 5 stars 21 reviews
Sales Rank: 8403

Platform: Game Boy Advance
Genre: Computer and Video Game Collections
ESRB: Teen
Media: Video Game
Age: 12 - 20 years
Operating System: Game Boy Advance
Shipping Weight (lbs): 0.5
Dimensions (in): 5 x 4.9 x 1

MPN: Unknown
UPC: 730865850082
EAN: 0730865850082
ASIN: B00009YEJK

Availability: Usually ships in 1-2 business days

Accessories:

  • Electronic Gaming Monthly
  • Play
  • Tips & Tricks Magazine

Similar Items:

  • Final Fight One
  • Super Mario World: Super Mario Advance
  • River City Ransom
  • Classic NES Series: Castlevania
  • Super Mario Advance 4: Super Mario Bros 3

Customer Reviews:   Read 16 more reviews...

3 out of 5 stars Oh great...another insanely cheap side-scrolling fighter.   December 7, 2003
D. Mok (Los Angeles, CA)
16 out of 19 found this review helpful

The first Double Dragon really took on in the arcades because of unique moves, great character designs, the weapons, and the ability of the two players to beat on each other if they so desire. I was an absolute fanatic, playing for hours on end on my PC. However, subsequent excursions including an SNES version never grabbed me. It's as if the game programmers felt that the Lee brothers were too powerful and just kept chipping away at their moves until they are almost entirely impotent, far less powerful than each member of the legions of enemies they face.

Double Dragon Advance, unfortunately, continues the trend. It's not that you can't perform their moves. I find it surprisingly easy to perform classic Double Dragon moves such as the headbutt, back jumpkick, and the famous elbow. And a large commendation goes out to the new weapons system; so many side-scrolling fighting games get it wrong, but this game allows you to accurately pick up and retain weapons you like, with complete control. Very good system. The larger array of weapons is also great, with the kali sticks, nunchaku, and ball and chain being especially fun to use.

But the game remains insanely difficult. I started playing on the Easy mode, and though I was able to finish, there were times when I just wanted to flush the game down a toilet. Your elbow is now shorter than the average punch; this used to be the life-saving weapon to use when you're being swarmed, but now it's less than useless. The game pits you against three times as many enemies as in Double Dragon classic (and this is in Easy mode, mind you), with eight or nine enemies onscreen at any given time. Given this number of enemies, the lack of temporary invincibility after knockdown (a staple of 2nd-generation side-scrollers like Final Fight) is a killer. I've found my character entirely unable to move, fight back, or even escape when swarmed by eight or nine enemies, all doing punches that are impossible to stop after the first hit, or jump-kicking with the range of half a screen, continuing to knock me down until my entire life bar is gone. Two or three of the enemies can toss dynamite sticks that explode on impact (!), nearly impossible to dodge, and take out 2/3 of your life. One samurai enemy has a long sword move which is instant death on contact and reaches twice the distance of your kick. The classic character Abobo can now overlap your character after you've been knocked down and perform an unblockable throw move over and over...and it goes on and on. Seems like the programmers forgot fairness and gameplay. The Survival mode is an insult -- pit you against four enemies at the same time, who can keep hitting you without the possibility of recovery. Against odds like this, who can survive? I managed to beat 11 enemies before going down, and I get a "Class E" grade. Insulting.

Maybe you're thinking, "This guy's just a 4th-rate gamer complaining about the game when he should just brush up on his skills". That might be true. But isn't that the point of having an "Easy" mode, to allow the player to build up to harder gameplay? I think this game is just poorly balanced. Which is too bad, because the controls are responsive, the weapons are great, and the look of the game retains the classic Double Dragon feel for a sense of nostalgia. I just wish they'd considered the player more. Frustration is one thing; player abuse is another.


3 out of 5 stars I'm not really sure about this GBA version.   February 4, 2006
The No Evil Killer (Everywhere, Anywhere, Nowhere)
10 out of 10 found this review helpful

Don't get me wrong. I LOVE Double Dragon! But this GBA version is a blessing and a curse. Double Dragon is commonly referred to as the first side-scrolling beat-em-up. It's not, there were a couple of minor hits before it, but it sure is the best that has ever dominated our arcades.

Back in 1987 me and my uncle spent a fortune on this game and it took us about 40 million credits to get to the end. It was almost as exhausting as actually beating up hundreds of thugs. You'd hammer the buttons so hard that by the time the game had ended, you're arm would be tripled in size and you'd be sweating like crazy. And I was only 7-years-old at the time!

Despite the games that followed which were classics in their own right (Streets of Rage, Final Fight) none really ever matched up to Double Dragon. When playing as 2 players, this game is absolutely lethal. By the time I was 12 I managed to finish it with a single credit. That's how sad I am. Or is it because the game is so good?

But it ain't just it's high playability that makes it so good. The cartoonish graphics have just enough color and Manga to make them almost iconic. And the music? It's amazing! When I was 7 I'd be humming this at school or while I was walking down the road. Even 19 years later it hasn't dated a bit and still sounds brilliant. So many themes, so many melodies and so bloody cool.

Double Dragon was also released on practically every home platform (don't get me started on the awful C64 version) but none of them, not even this Gameboy Advance version, really ever matched up to the awesomeness of the arcade machine.

First of all, this GBA version is just too damn short (despite being extended by a few levels beyond the arcade version). The furious button bashing just ain't there anymore. There is no save function and no unlockable features and sometimes the controls can come across as a bit stiff and unresponsive. It's not really worth more than $10 if you're desperate for it. Sorry folks.

However, if you're in an arcade and you see this game, do not hesitate to spend all of your hard-earned pennies on it. It's well worth it.



4 out of 5 stars The game that started it all   November 25, 2003
N. Durham (Philadelphia, PA)
7 out of 7 found this review helpful

I remember when I was a kid getting to waste all my Mom's change on the original Double Dragon arcade game. When the game hit home systems, it was a massive hit and helped inspire countless other 2-D side scrolling beat 'em ups like Streets of Rage and Final Fight. Double Dragon Advance mixes the addicting gameplay of the original with many upgrades and elements from the various sequels released after the original. Plaing as twin brothers Billy and Jimmy Lee, you go up against the Shadow Warriors in hopes of locating Billy's kidnapped girlfriend. You get to punch, kick, and use many a weapon, in your mission as you go against a host of baddies from petty thugs to well manicured suits (who look like the Agents from The Matrix) to the infamous buff, bald headed, and bearded Abobo to even Machine Gun Willy. The controls are tight, the graphics bring back plenty of nostalgic memories, and the music is ever catchy. The only drawback of Double Dragon Advance is the game is ultimately too short, and by the time you beat it you'll be wishing for more. All in all, fans of the original game who own a GBA will find plenty of great memories with this game, and those new to the genre should give this a look.


4 out of 5 stars Great game   November 22, 2003
Nathan (Minneapolis, MN USA)
4 out of 4 found this review helpful

Double Dragon Advance is a good translation of the arcade game of 15 years ago. While there have been characters and stages added, it still has the same look and feel of the original. Some of the additions may be from the best parts of the Double Dragon sequels and other Double Dragon-type games, like Bad Dudes. The stages certainly all felt familiar. Most of the original moves are still there, and it's fun to experiment with the new moves and weapons -- like the running punch and the sticks. Of course, you'll eventually go back to the old reliable flying elbow. If you were a fan of the original, you'll like this game.


5 out of 5 stars Excellent port from NES to GBA   November 23, 2003
Shklumfmeister (Southern California)
3 out of 3 found this review helpful

This was always my favorite fighter on the good old NES and even more so on the SNES (Super Double Dragon), so I was happy to find that Atlus combined the best elements from both games (plus a few new levels and better graphics) to come up with an excellent new fighter for the Game Boy Advance. I love this game and haven't put it down since I bought it three weeks ago. It's a bit harder than the original cuz more enemies gang up on you and they are more agressive but the more you play it, the better you get (plus you get 5 lives and 5 continues and you're gonna need 'em). The gameplay is excellent and it's a blast to use all the moves and weapons against all the baddies. Buy this game!


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