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Classic NES Series: Super Mario Bros

Classic NES Series: Super Mario Bros
From: Nintendo

Buy Used: $26.56



New (4) Used (21) Collectible (1) from $26.56

Rating: 4.5 out of 5 stars 61 reviews
Sales Rank: 5421

Platform: Game Boy Advance
Genre: Action Games
ESRB: Everyone
Media: Video Game
Autographed: No
Memorabilia: No
Number Of Items: 1
Batteries Included: No
Shipping Weight (lbs): 2
Dimensions (in): 1 x 1 x 1

MPN: AGBPFSME
UPC: 045496734060
EAN: 0045496734060
ASIN: B0001ZZNNI

Availability: Usually ships in 1-2 business days

Features:
  • The first epic battle between Mario and Bowser.
  • Tons of classic puzzles.
  • Goomba-stomping at its finest.
  • Two players can alternate with a single Game Pak or via Game Boy Advance Game Link Cable.

Accessories:

  • Electronic Gaming Monthly
  • Play
  • Tips & Tricks Magazine
  • Action Replay for Nintendo Game Boy Advance

Similar Items:

  • Super Mario Advance 4: Super Mario Bros 3
  • Super Mario World: Super Mario Advance 2
  • Super Mario Advance
  • Classic NES Series: Donkey Kong
  • Classic NES Series: Legend of Zelda

Editorial Reviews:

Product Description
MODEL- AGBPFSME VENDOR- NINTENDOFEATURES- NES Classics: Super Mario Bros. Might as well jump. Famous jumps of the mid-1980s: Carl Lewiss long jump in the 1984 Summer Olympics 1984s Jump by Van Halen and Mario jumping on top of flag poles pipes and everything else he could get his feet on in 1985. Which one is still jumping? Mario of course thanks in part to the re-release of the title that made him a household name. Relive the mushroom-eating Koopa-stomping action in Super Mario Bros. part of the NES Classics series for the Game Boy Advance. Who will ever forget the first time they found a warp pipe or cleared the game? Sometimes the memory fades and the trigger finger gets slower as you become an old-timer. So beating the gameagain could pose a challenge. Surely after a half hour with the game it will all come back to you. And if you werent even around when Super Mario Bros. first wowed the gaming world you owe it to yourself to check out some of the greatest gameplay ever. Not to be left out Luigi does his share of brick bustin and pipe crawlin. Two players can alternate play with a single Game Pak or with GBAs linked by a Game Boy Advance Game Link Cable. Youll still have to wait a long time if the person you play with is as good at jumping on the Koopas as you are at jumping into them. * The first epic battle between Mario and Bowser * Tons of classic puzzles* Goomba-stomping at its finest * Two players can alternate with a single Game Pak or via Game Boy Advance Game Link Cable. -- SPECIFICATIONs ------------ESRB Rating : E for Everyone Genre/Category : ActionSystem : Nintendo GameBoy AdvanceNumber of Players : 12 (2 Players Alternating)Compatible Peripherals: GameBoy Advance Game Link CableMANUFACTURER WARRANTY: 90 DAYS


Customer Reviews:   Read 56 more reviews...

5 out of 5 stars NES Classic Perfectly Ported to GAEMBOY ADV   June 9, 2004
Brett D. Cullum (Houston, TX United States)
16 out of 17 found this review helpful

If you want to buy one of the RETRO Classic NES carts Nintendo is offering this is definitely #1 on the list for sheer ease of play and memories. SUPER MARIO BROS is a perfect port of the NES game (minus one glitch at the end of the 3rd world that gave you infinite lives). Several have bemoaned you can not save your progress, and that's true ... but in the original game this was not an option. Learn the game well enough and you can WARP your way through the beginning levels anyway! You play as Mario or Luigi jumping your way through many worlds (levels) to get to save Princess Toadstool and her courtiers. Set in a land where evil mushrooms, turtles, fish and birds attack from all directions (okay 90% of them are on the right!).

The graphics and controls are the same ... no embellishments or "lost zones" or challenge modes ... just straight up classic MARIO and LUIGI in their first adventure back in the NES days. It's a very nice port, and I like the ability to take it with me on the road in my SP. It also brings back memories when I hook it up to the TV and get to see it normal size!

I've kind of gone off about paying $20 for Donkey Kong, Ice Climber, and Excite Bike (why not a compilation of those on ONE cart - especially when you can get the e-reader versions for $5). But this one is well worth it because you have many levels to play, and the ability to play 2 player! This is still a fun game, and I can't believe how instantly likeable it still is even after playing all the latest! Cute, simple, and fun! Any age can enjoy it! Highly reccommended - not just for nostalgia freaks. Though they will get a kick out of the perfect replica packaging - from the instructions, the cart, and the box -- it all looks old school! Trademark classic 80s game that helped build an empire around Italian plumbers attacking mushrooms! Wow!


5 out of 5 stars The game that singlehandedly saved the videogaming industry   June 27, 2004
Mike London (Oxford, UK)
15 out of 21 found this review helpful

Arguable the single most important videogame in history, SUPER MARIO BROTHERS, along with the Nintendo Entertainment System (hereafter referred to as the NES) singlehandedly resurrected the video game industry after the historic crash of 1983-1984. Rather than reviewing the game itself, which has been done many times, I think many people may find the history how of this revolutionary title came to the videogame industry's rescue very interesting; I know I do. I draw much of this information from various websites, one very good one in particular; unfortunately, I can't really plug them due to Amazon's policies. Email me if you want the websites.

By 1983, the gaming industry, in existence for a mere twelve years, had risen to an astonishing 3.2 billion dollar industry. Atari spearheaded the industry, which introduced its first console in 1977 (Atari Video Computer System), and since had grown to hold two thirds of the entire market. However, in 1984 all this would end with a thunderous crash. This concise overview will show you the history of the home consol crash and how SUPER MARIO BROTHERS came to the rescue.

In 1976, Warner Communications bought Atari for $28 million from the company's founder, Nolan Bushnell. Over the next two years, Atari, suffering major production problems and Bushnell's bizarre management, lost Warner millions. Bushnell and Warner's CEO fought, and in 1978 Bushnell was forced to leave. Warner totally revamped the working style, and in 1979-1980, produced twelve new titles. However, Atari was still dragging down Warner's stock. Struggling to gain the market share, Atari made the smartest move they possible could have; in 1980, they began licensing arcade games, the first being SPACE INVADERS. Over the next two years, Atari overtook the market, bringing in over half of Warner's overall profits.

However, very significant problems would totally destroy the infant industry. In 1981, Atari released PAC MAN on the VCS, and, because it was such a huge arcade hit, quickly became a bestseller. Unfortunately, the quality was very low. This was a major blow to the company's image, with fans and critics alike extremely disappointed.

Another major stumble was one of video games' most infamous games, ET. Warner bought the rights from Spielberg for twenty one million dollars. Atari, expecting the game to be as big a hit as the movie, which was the highest grossing film at that point, purportedly made more ET cartridges than there were consoles themselves. ET proved to be a huge flop, nearly breaking Atari.

By 1983, Atari was in serious trouble. Suing Activision (which was disgruntled Atari employees who broke off and formed their own company) and Imagic, the two leading third party developers, Atari tried to gain control over its software catalogue. Atari lost the suits. Third party developers began popping up overnight, and the industry becomes saturated with very low-quality products. (One of the most controversial is CUSTER'S REVENGE by Mystique, where the goal is to rape a Native American woman while avoiding being shot by arrows.) The third-party developers went bankrupt; these cartridges were heavily discounted, and the major companies couldn't compete. Another factor is the home computer market, that was just starting to come alive in 1984. With an increasing amount of computer games and low prices, people started buying these over the consoles.

All these factors lead to the crash of 1984. In 1983 alone, Atari lost $356 million ($2 million daily). Warner sold Atari to Jack Tramiel, former head of Commodore. The video game industry died, with no major American corporation coming anywhere near it. Enter Nintendo.

A little history here will be highly illuminating as well. What many people don't realise is Nintendo is a very old company, founded in 1889 (yes, you read that right) as a playing card company. It became Japan's largest playing card company, and was very successful. In the 1960s, they moved away from the cards and got into the game and toy markets. (A very interesting sidenote: during that same decade, Nintendo's president opened up a `special hotel' rented `by the hour.' Supposedly, the married president was one of the hotel's top customers). In the 1970s and early 1980s, the company scored significant points with big arcade hits and the Game and Watch product line. In 1983, Nintendo released the Famicom (Family Computer). It was a massive hit in Japan. In 1983, Nintendo went to Atari because they wanted to release the Famicon to the American market. Do to complications I won't go into, the deal fail through. In 1984 they were looking to broaden their market share.

1985, Nintendo announced the release of the Nintendo Entertainment System. They release SUPER MARIO BROTHERS in Japan, scoring a huge hit. In 1986, the NES comes full throttle into the American market, quickly becoming the biggest selling console ever, largely because of this title. The NES owes much of its success to SUPER MARIO BROTHERS. Coming prepacked with the console, there are an estimated 40 million copies of SMB in existence, making it the highest selling video game ever.

Unparalleled, SMB blew open the doors to the videogaming world. With rich palettes of colour, eight four level worlds, spot-on play control, and expert level design, SMB was a much longer game than most of Atari's products and was a game unlike any other at that time. SMB also had the benefit of being very simple to grasp; run, jump, and fire. It was also the first side-sroller as we know it, though Atari's PITFALL set up the concept. Also, it's one of the best. Without SMB, NES wouldn't have been nearly as big a hit.

In the end, Nintendo came at the industry's key moment. With a powerful new console and a very well-designed game, Nintendo resurrected video gaming. With its phenomenal success of the NES and this game, the video game industry once again took off, becoming one of the world's most significant economical contributors.

And we very largely have this game to thank for it.


4 out of 5 stars Mario : From The Beginning   June 13, 2004
Michael Kerner (Brooklyn, New York U.S.A.)
14 out of 15 found this review helpful

When I look at older video games, they always seem to grab me when I least expect, time after time. It really is nothing new, but something to really grasp on. That comes with the case of the original Nintendo games, and the original taste of the Mario Brothers. It has been a great feeling, time and time again. The duo of Mario & Luigi, has been known as one of the most successful video games of all time. The original Super Mario Brothers made it into full stream 20 years ago in the arcades, and then it made it fully on the first supersystem, the Nintendo Entertainment System. Arguably, the games still ring out bells very well, as well as welcoming newcomers to the plumber light again, and again from the warp pipe.

Super Mario Brothers, the 1985 video game returns to the Game Boy Advance. Only the second time this game returns to the system, the previous one was just for the earlier Game Boy Color system. The games graphics are really old school, and a little bland, compared to the later Mario Brothers games, but this cartridge was designed for it, as a way to celebrate the 20th anniversary of the NES. The other downside is that many people may not want this one, because they might be hooked on the recent Super Mario 3. The game features the same 8 different worlds from the original Super Mario Brothers, without any hidden bonuses or surprises. As you play, you will encounter the same enemies, Bowser, goombas, and koopa troopas and a whole lot more than meets the eye. Still, I thought it would've been a better move to reissue it with the same graphics feel from the Super Mario All-Stars from 1993, but not what Nintendo created years earlier. All in all, the game still remains addictive as earlier eras in the video game world, and that is nothing to sneeze at.

I honestly suggest this game, only if you haven't played the original one from the NES system, or the Super Mario Bros. Deluxe from the Game Boy Color. The game still proved that it launched a whole new way to play video games, and that so many games have been influenced on these plumbers' pipes, Mario and Luigi.


1 out of 5 stars Your'e Getting Ripped Off   June 20, 2005
P. Dufault (Massachusetts)
9 out of 17 found this review helpful

For roughly the same price, you could get Super Mario Bros. Deluxe, it plays on all Game Boy systems, and has everythign this game has plus a lot more. Does this game have Super Mario Bros. 2 hidden in it? No. Does it have a calendar? No. Mini games? No. You're much better off with Mario Bros. Deluxe.


1 out of 5 stars Dont hate me for hating Mario   September 11, 2004
C. Smith (NC, USA)
8 out of 17 found this review helpful

I will most likely get many "NO's" for "was this review helpful?" because of my negative review and I hate to be the oddball of the bunch, but please hear me out before voting "NO."

I was a Mario fanatic during my freshman year of highschool. Playing Mario Brothers for hours on end. I would leave the console on at night (there was no saving Marios progress) only to have to start over the next day because mom turned off the console... she just didnt understand, "I made it all the way to world 5-3!!!" Mario was a huge success for its time!!! There was nothing better!!! So, feeling nostalgic, I picked up a copy for my gameboy advance.

After a few hours of gameplay, I was done with it. In this day and age where games of the same price can be so much more entertaining... why did I blow my money on Mario? Its not that I expected cutting edge graphics, or changing the game (why change a classic. I would have been able to make it thru to the end if they just added one feature... just one. A simple thing like a save game feature would have given it 3 stars from me.

This is a perfect example of Nintendo recycling old games and making a bundle. No thought process went into this... it was an old idea repackaged. One thing this did for me, is made me appreciate the advancement in the video game industry. In a day and age when reviewers complain about games being too repetitive, Mario does not deserve a good review... even from those of us who grew up with PAC MAN and GALAGA.

I will agree that when Mario first hit the streets, it was the greatest thing out there. However at this point and time, Mario is definitly showing his age. Think to yourself... if this game was released today... for the first time ever.... would it truely deserve 4+ stars?






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