Mario Kart DS | 
| From: Nintendo
List Price: $34.99 Buy Used: $23.50 You Save: $11.49 (33%)
New (28) Used (16) from $23.50
Rating: 244 reviews Sales Rank: 44
Format: Nintendo Platform: Nintendo Ds Genre: kart_racing_and_flying_games ESRB: Everyone Media: Video Game Autographed: No Memorabilia: No Batteries Included: No Operating System: Nintendo DS Shipping Weight (lbs): 0.2 Dimensions (in): 0 x 0 x 0
MPN: 100730 Model: 73590 UPC: 045496735906 EAN: 0045496735906 ASIN: B000A2R54M
Release Date: November 14, 2005 Availability: Usually ships in 1-2 business days Condition: In original box without instruction booklet
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| Features:
| • | Race and battle with up to 4 karts at once -- or enjoy 8-player multiplayer action through your Wi-Fi Connection | | • | Tour courses from classic Mario Kart games -- as well as brand-new tracks and arenas | | • | All the crazy items and frantic speed players have come to expect |
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| Editorial Reviews:
Product Description Mario Kart DS lets you race and battle your friends all over the world. Get on the Internet via the Nintendo Wi-Fi Connection, racing up to race 8 friends wirelessly with only a single Game Card!
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| Customer Reviews: Read 239 more reviews...
Right on track November 15, 2005 neek (Singapore) 314 out of 340 found this review helpful
It seems just like yesterday when the original Mario Kart made its debut on the SNES in 1992. The game was a hit back then, and it isn't difficult to understand why. A racing game that emphasizes on sabotaging your opponents with weapons like banana skins, flying shells and lightning bolts was almost unheard of then, and to do so with your favorite Nintendo characters was, quite simply, pure bliss. Not surprisingly, the game captured the hearts of many gamers then. Fast forward to the year 2005. Fans of the series have seen a few sequels through the years, but the DS version of Mario Kart was greeted with much more anticipation than its predecessors. The main reason, obviously, is the game's inclusion of integrated online play. For the first time in Mario Kart's history, gamers can now take on players from all over the world as long as they're using a wireless router that is supported by Nintendo. The game also allows up to eight players to multiplay in close proximity with only one copy of the cartridge, which essentially means that a gamer who decides not to buy the game can still perform a download play and race against a friend who owns a cartridge. Of course, to enjoy the other features in Mario Kart DS, you'll still have to purchase the game, especially when you're interested in taking on the single-player campaign. As with previous instalments, Mario Kart DS has a grand prix mode, which comprises of four races each that are span across eight different competitions. This means a total of 32 tracks for your racing pleasure. 16 of these tracks are brand new, but the rest consists of classic ones from previous renditions of Mario Kart. These include the Moo Moo Farm from N64, Peach Circuit from the GBA and even the original Mario Circuit from the SNES. These will no doubt bring much joy for Mario Kart fans. Yet, even in the presence of the classic tracks, the newer tracks do not pale in comparison. The innovative minds at Nintendo have once again developed a series of circuits that are visually stunning, mildly challenging and always entertaining. You'll get to race through a pinball machine, a clock and even an airship fortress! The combination of both old and new tracks is indeed a masterstroke that allows you to engage new challenges, as well as indulge in some nostalgia. Mario Kart DS also has a mission mode that requires you to perform a series of tasks within a certain time limit. These include collecting a designated number of coins, passing through a series of numbered gates in sequence, and even hitting specified enemies with specified weapons. The missions are divided into "worlds", and each world various stages. Completing all stages in a world will unlock a "boss fight", which could involve winning in a race against the boss, or even to knock him out from a platform. Defeating a boss unlocks the next world, up to a maximum of six worlds and a total of 54 missions. Obviously, the missions get tougher as the game progresses, but they aren't exactly impossible to complete. Gamers who enjoy more than merely racing should find the mission mode in Mario Kart DS a fun and captivating feature. The other modes in the single player campaign include a VS challenge and a battle mode. The VS challenge basically pits you against seven CPU-controlled racers in a never-ending series of races. This is the perfect training ground for learning the techniques of the game. The battle mode consists of a balloon battle and a shine runners game. The balloon battle requires you to burst the balloons of your opponents, while the shine runners game requires you grab as many shines as possible. These two mini-games are quite forgettable when played alone, so it's recommended that you engage them with a friend or two. Bursting balloons has never been so much fun. A Mario Kart game is never complete without an array of usable weapons against your fellow racers. In Mario Kart DS, the arsenal gets even better with the inclusion of some new items. One of these new weapons is the Bob-omb, which causes an explosion. If used accurately, the Bob-omb's impact on an opponent is tremendous, as it drastically slows down his or her progress. The Bullet Bill is another new item that is extremely cool. Using it will turn you into a flying bullet. You'll find yourself bursting forward with much speed, knocking over anyone who dares stand in your way, and most importantly, covering a lot of ground. The Blooper, one of Mario's nastiest enemies, is the third new addition. It'll squirt ink onto your opponent's windscreen, causing a temporary loss of vision. The range of old and new items more than complement each other, and you'll no doubt find great usage with them as you progress. The controls of Mario Kart DS are extremely simple, making it a game that anyone could pick up and play without much hassle. Of course, learning more techniques are useful when you intend to go online for some real challenge, and the game does give you a repertoire of skills to master. One of them is turbo drifting, which requires you to drift, and then quickly press the left and right button on your D-pad to cause your tires to catch fire. Releasing the drift immediately after that will result in a temporary burst of speed. This technique is extremely useful in chasing a seemingly loss cause. The real meat of the game, obviously, is the online feature. Once you get connected, you'll be able to search for players who're also online at the same time. It may take a while for you to get a full quota of four players, but the game works with one or two opponents as well. You'll have to race through a standard Grand Prix in an online game. You'll also get to vote on which track you want to race, so that you can at least gain an upper hand by (hopefully) getting a track that you're familiar with. It's also advisable for you to practise on the various tracks before proceeding, since you won't want to finish last all the time! As mentioned earlier, you can also play with fellow friends with the use of only one cartridge, but the player who doesn't have a cartridge will, by default, be using Shy Guy as a character. The player only needs to turn on his DS when another player hosts the game, and he should be able to "download" the game into his DS for a quick race. As with online play, it takes a while for the connection to be established, but my experience with multiplaying has found no lag at all during the gameplay, which is definitely great. Beware, however, when you send a bolt of lightning towards your friend - regular attempts at this could possibly lead to a loss of friendship at the end of the races! If you're a fan of Nintendo-style graphics, Mario Kart DS will not disappoint you. The game retains the usual awesome graphics from the past, and provides a great sense of details even for a supposedly "cartoony" presentation. The DS' dual screen also comes in handy here, as you can watch the action on the top screen, while still referring to the touch screen for a real-time map. The map is especially useful for dodging attacks from behind. The audios are also highly enjoyable, combining great music and sound effects seamlessly. Somehow, the sound of "vroom vroom" seems to blend perfectly to the lively, catchy tunes in the background. If only prime time radio is that good. In summary, Mario Kart DS is everything you can expect from a Mario Kart game, and perhaps just a little more. The inclusion of online play makes the experience a little better, but even if you've no access to it, the single player campaign should still be good enough to keep you going back for more. Just remember to change your underpants.
Another Mario Kart masterpiece November 20, 2005 Taylor X (Las Vegas, NV (USA)) 144 out of 161 found this review helpful
Mario Kart DS (2005.) The fifth game in the Mario Kart series. INTRODUCTION: Over the years, Nintendo's Mario Kart series has been one of the ultimate racing games around. By taking a familiar genre and adding in a ton of innovations, the company managed to reinvent racing games. Often imitated but never duplicated, this franchise stands as one of the finest they ever offered. In November of 2005, Mario Kart DS was released for (what else?) the Nintendo DS. Read on, and see how this installment fares! OVERVIEW: Mario Kart DS was released in November of 2005. The game is available only for the Nintendo DS (as the title likely implied), and at the time of release retails for thirty-five dollars American. It features a plethora of game play modes, single and multiple player alike. REVIEW: Is there a bad Mario Kart game? No way. And this game continues proving that point. Taking familiar Mario Kart gaming and adding in just enough new material to keep things fresh, Nintendo has succeeded beautifully once again. This series is one of Nintendo's best, and this installment continues to prove that point. Let's explore the different aspects of this game, and see how good it is. -THE STORY: Honestly, Mario Kart games have never been known for their storylines. Essentially, Mario and his buddies and enemies race against each other, using all sorts of strange items and techniques to achieve victory. This series has always been about the gaming itself, never the story. -THE GOOD: -THE GAME STAYS TRUE TO THE EARLIER GAMES IN THE SERIES. If you thought Double Dash was too much of a departure from the classic "one man in a kart" system, this game will reaffirm your beliefs in the series. The game plays very similar to earlier entries, Mario Kart 64 in particular. Fans of that classic game will feel right at home with this new installment. -THE GAME MAKES EXCELLENT USAGE OF THE DS HARDWARE. Every button on the system is put to good usage, and the bottom/touch screen is used as a race track map, which comes in handy more often than you might think. I hate it when DS programmers beat the touch-screen gimmick to death - but that's not a problem in this game. -PLENTY OF CHARACTERS AND COURSES, OLD AND NEW. The game features the "classic eight" Mario Kart characters from Mario Kart 64 and Mario Kart Super Circuit. Plus, there are plenty of unlockable ones that have never before been playable in a Mario Kart game. There are also a ton of stages, including many of them from older games in the series. Every previous Mario Kart game lends at least one stage to this game. Combine that with the new ones, and you've got one hell of an experience in the making. -WIRELESS MULTIPLAYER! This is by far the best thing this game has to offer. Classic Mario Kart games were known for their extremely fun multiplayer modes, and this game proves to be no exception, staying true to the older games while adding in plenty of innovation. And you can do single-pak games in addition to multi-pak games. -ONLINE CAPABILITIES! By far my favorite thing about this game. If you have a wireless internet connection or visit an internet hotspot, you can go online and race Mario Kart gamers all across the nation! Every DS owner can have his/her own emblem and user name, which makes these races all the more interesting. And you don't have to pay for this! -NO SLOWDOWN DURING ONLINE PLAY! This is a huge problem with most internet gaming - not a problem here! -THE BAD: -I WOULD HAVE LIKED MORE CHARACTERS AND COURSES. This isn't a big deal, but still, there are some other older courses I wish would have been reprised here. The choices made for characters and courses could have been better. -NO WAY TO PAUSE DURING AN ONLINE MATCH. Not a big deal, but sometimes you'll really wish you had such a function. OVERALL: Overall, this is another solid, five-star entry into one of the greatest video game series of all time. If you're at all a fan of this franchise, do not hesitate to pick this game up. Trust me, if you're fan, you will not regret making this purchase! HIGHLY RECOMMENDED TO ALL OWNERS OF A NINTENDO DS! EDITION NOTES: This game is a new release and is in fairly high demand. Because of that, it shouldn't be too hard for you to track down a copy of your own. Most stores that carry video games should have this one readily available and in stock.
Perhaps the best Mario Kart to date! December 2, 2005 Matthew Marko (Omaha, NE USA) 13 out of 16 found this review helpful
Mario Kart has always been a brilliant series. From the classic, simple-yet-eternally-playable Super Mario Kart through the newfound 3D chaos of Mario Kart 64, to the new-retro mix of Super Circuit for GBA to the co-op fun of Double Dash, Mario Kart usually doesn't disappoint. What's more, every game offers a slightly different experience. It's never more of the same, because each game has its own unique feel. Mario Kart DS is another in this line. The game is 3D, but it also pays tribute to games of the past in the Retro circuit with courses from all four previous games. Which mean that there are 8 2D tracks from Super Mario Kart and Super Circuit. And 8 blasts from the not so distant past from Mario Kart 64 and Double Dash. That's 16 courses, right there. And on top of that, there are 16 new courses designed for this game. Yes, that's right, 32 tracks. The most amazing amount of tracks isn't enough, though. There are plenty of characters. The list as it stands is Mario, Luigi, Donkey Kong, Bowser, Princess Peach, Yoshi, Toad, Wario, Waluigi, and the unlockable Daisy, Dry Bones, and even a super secret ROB for all you retro-fans. And each character will eventually get a total of 7 karts each, giving you a massive choice for customization. But customization doesn't end there. Mario Kart DS offers a symbol editor that will allow you to create a custom emblem in a stylus-powered paint program. While normally I don't care for such things, the stylus makes drawing and editing extremely easy. And the emblems have a use, which I'll detail later. Mechanics in game have changed little. You can go forward and back, fire weapons, hop with R, and powerslide through turns. The powerslide is important, especially in the 100 and 150CC grand prix mode, unless you want to come in the middle of the pack. Weapons are still incredibly useful, and you still get the best ones when you're losing. Lightning bolts and blue shells can truly be equalizers, and the new Bullet Bill and Blooper are unique, clever, and fit in very well with the mechanics of the game. The GP mode is a staple of Mario Kart, but there's an addition of a mission mode. These special requirement mini-stages lead up to various boss battles with classic Mario villians and are pretty inspired. They start mind-numbingly easy, but eventually become fairly tricky. It's a nice addition to the single-player game. But I imagine that's not what you're playing for. Multiplayer. Ah yes, Mario Kart has always been a multiplayer game. And never more so than now. You can play with up to 8 people together using the wireless play, and only one person need have a copy of the game (though the others are stuck with default Shy Guy as a racer, and have no say in courses and whatnot). There is the normal races, the standard baloon-destroying battle mode, and a new shine runners game (not something I care for, but you may). The multiplayer runs perfectly, with almost no hint of slow-down. It truly is pretty amazing to see in action, though getting 8 people together with DSs may take some work. Which leads me to the final thing. Nintendo's Wi-Fi Connection, WFC, which allows your DS to go online using a wireless router. This isn't too complicated, but outside the scope of the review. So head to [...] for information about how to go online. The online experience with Mario Kart is pretty wonderful for Nintendo's first online title. You'll be paired with 3 other racers for four races on tracks you choose. Sadly, not all the tracks are available online (the more complex tracks were left out, probably due to trouble making them run fluidly) and you can only have 4 players, but it's a great experience to be playing online against Kart racers from all over the world, and it opens up a whole world of ideas for new online experiences. AND, it's FREE. That's more than enough reason to try, if you ask me. I'm sure you'll be able to at least find a nearby hotspot if you live in any moderately populated area, so go ahead and give it a try. Some notes on the online game: your stats (win/loss) are kept track of automatically, on a profile that is made up by the game and the DS working together, so keep your DS and your game as a 'set' if you will. Also, dropping out of a game will net you a loss for every person that was racing. So a full game will net you 3 losses. Other than that, I'm out of thigns to say. Mario Kart is one for the ages, though, and this may be the best one yet. It's worth it, even if you have no intention of playing online. Enjoy your race!
I don't understand the appeal ... January 20, 2006 WorknMan (Austin, TX United States) 10 out of 36 found this review helpful
First of all, let me preface this review by saying that I have never been a fan of the Mario Kart series. But back in early December (2005), I bought a Nintendo DS and didn't have any games to play on it. I had subscribed to Gamefly so I could start renting them, but wanted something to play until the games from my Gamefly subscription started rolling in. Even though I'd never been into Mario Kart, I kept seeing rave reviews for this game and people were going nuts over it, so I figured why not? Maybe this game was somehow better than the MK games that came before it. And even though Mario Kart DS apparently combines the best aspects of the versions that came before it, at the end of the day, it's still Mario Kart. My biggest problem with this game is its sense of speed ... basically, there is none. If you're used to playing racers like F-Zero and Burnout, this thing moves at a snail's pace. I heard that it speeds up once you unlock more cars, but you have to plod through a bunch of races using the crappy cars in order to get to that point, and that's just too much work for me. My next gripe with this game are the weapons. I can deal with the banana and green shell, but some of the weapons (*cough* lightening *cough* blue shell *cough*) are just cheap ... these are the kinds of weapons that you have no chance of avoiding. You'll be in first place and get nailed by a weapon that you had *no chance* of dodging, and suddenly you findyourself in 4th or 5th. This makes the entire game tedious and annoying to play. Another gripe in this game is the audio. Nintendo seems to have a knack for including the *worst* music possible in a video game. I'll be glad when portable gaming progresses to the point where custom soundtracks become possible, because the music in games like this just makes me want to turn the volume all the way down. So what about the WiFi feature? Well, I don't have a wireless router, so I went to my local McDonalds hotspot to check it out. The setup was extremely easy and I was playing online in less than 2 minutes after starting the game. However, playing against other humans seemed pretty much like playing against the computer, cept that the humans were a lot better. I think I came in last every time. The service itself is great ... it's just too bad they kicked it off with such a shoddy game. In the end, I just don't understand the draw to this game. To me, it seems like a pretty lame racer with cheap weapons and cartoon characters. I'm still waiting for a DS port of F-Zero. F-Zero is not the be-all/end-all of racing games, but it would certainly be better than this.
Great Fun for All Ages July 2, 2006 Lisa Shea 10 out of 13 found this review helpful
I loved Mario Kart when it first came out on the SNES in the early 90s. I found the DS version to be just as fun - and far more portable! You get both the classic racetracks plus a few new ones. You get a variety of kart sizes and styles. Go for the small, super fast kart, or maybe opt for the larger, heavier one. It all depends on your gameplay style. In addition to the fun single player games, the DS wi-fi maeks it very easy to play online with up to 8 players! If you thought Mario Kart was fun zipping around against AI, you should try it against a few of your friends. If you want a bit of thinking, there are a variety of missions that you can take on. You can gather coins, try to beat time limits, and so on. I really appreciated that they didn't "touch screen" this to death. A lot of games brought to the DS go insane with touch screen features which make the game much harder to play. With Mario Kart, they use the lower screen for map information, which is really useful if you need it, but is nicely out of the way if you don't. It's the best of both worlds. What's really great about this game is that all ages love it. It's a game that grandparents can play with their grandkids for hours and hours and really have fun doing it. Highly recommended!
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