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Doom 3

Doom 3


Other Views:
From: Activision

List Price: $39.99
Buy Used: $4.50
You Save: $35.49 (89%)



New (10) Used (35) from $4.50

Rating: 4.0 out of 5 stars 570 reviews
Sales Rank: 2165

Platforms: Windows 2000, Windows Xp
Genre: shooter_action_games
ESRB: Mature
Media: CD-ROM
Edition: Standard
Autographed: No
Memorabilia: No
Number Of Items: 1
Batteries Included: No
Age: 17 - 20 years
Operating System: Windows 2000
Shipping Weight (lbs): 0.3
Dimensions (in): 7.4 x 5.4 x 1.2

MPN: 047875323773
Model: 32377
UPC: 047875323773
EAN: 0047875323773
ASIN: B00006C2HA

Release Date: August 3, 2004
Availability: Usually ships in 1-2 business days
Shipping: Expedited shipping available
Condition: Ship daily. Money back if not satisfied.

Customer Reviews:
Showing reviews 21-25 of 570



3 out of 5 stars Honest review   August 13, 2004
J. Medina (Fresno, CA)
16 out of 21 found this review helpful

First of all, I hear a lot of people saying that doom 3 is copying half life 1. Not true at all; Doom 3 is basically a remake of Doom 1 and Doom 1 came out before half life 1. Graphically the game is great. My computer has a P4 @ 2.4GH, 512MB Ram and an ATI Radeon 9600XT. I can't set the graphics higher than medium, but it still looks great. My problem with the game is the replay value. There isn't any replay value, I don't even think there's much play value. Most of the game takes place in the dark, which is annoying because none of your weapon are equipted with a flash light on them. You have to continuously switch between your flash light and weapon. Trying to find your way through the dark is much more challenging than the monsters you face. The path you take is linear and its all the same, run thru the darkness and kill some monsters, run thru the darkness and kill some more monsters, the game just gets boring. The makers try to get you into the story. Thru out the game you pick up PDAs left by characters in the game and within them you can read and hear logs and messages that hint about what happened or what's going on in the story. You have to listen to some of the logs to get locker codes. It's just a pain to have to go thru all this stuff. In the begining you don't really care about the story because you just want to see the monsters; later in the game you still don't care about the story because you desperately want there to be something different in the game (because it's boring).


4 out of 5 stars Doom ]I[   March 6, 2003
15 out of 27 found this review helpful

Despite what other people say, the alpha demo has quite a ways to go, before I can call it good. I have played the game (on the recommended hardware), and I can say that although the physics, lighting, and mesh reduced bump maps are nice little visual elements, graphically the characters still have a way to go. Its like for some reason organic beings all revolve around a grey mushy color in this game. I expected more demonic looking characters. I don't want this to be a resident evil look alike (zombies are nice, but hell is taking over mars, lets get some demons in here). And all the zombies look like prison inmates, what gives?

Also, the sound effects (done by Trent Reznor of course) are very smooth and fit in perfectly with the game, but at least as far as the demo goes there are some syncing issues. And the character animations, although very fluid, were overexaggerated greatly, and quite a bit could be taught to iD about cinematic camera angles. Also, the complete lack of outdoor portals makes the world feel very small and enclosed. It does not lead as much to your sense of exploration as you know the next room will just be another room with zombies in it, that looked a lot like the room before it.

Finally, the most annoying aspect of the demo so far is they don't compile their md5meshes, materials, or animations, so the game takes up quite a bit of space and load times are very subpar (also, the game does not appear to precache monster meshes or anything, so it loads on demand the animations, sounds, etc. which can cause random annoying lags in the game depending on your storage medium).

Overall, this is the best first person shooter I've seen (with emphasis on the seen), and I love the doom games (they really struck a chord with me). But as it is prealpha, I cannot construct a positive or negative attitude about the game itself (just about the engine). The engine I give a 4. Its a nice prealpha test, but the engine does have a few steps to hurdle before it can be set atop Mt. Olympus. And the game itself needs a little more artistic help.


1 out of 5 stars DON'T WASTE YOUR TIME OR $   August 10, 2004
K. Dickinson (TX)
15 out of 64 found this review helpful

incredibly boring, slow paced, long movies and no action.


2 out of 5 stars a little disappointed   August 4, 2004
Ryan S (Brooklyn, New York United States)
14 out of 19 found this review helpful

what can you expect from a FPS? The Concept haven't changed at all, from the first and second game, you jump and shoot stuff. The access code thing is nice but kind of rips off of the original Deus Ex.

My biggest gripe, is this takes place in the future...there is alot of dark areas in the game no matter how much you turn up gamma correction, you still need to use a flash light; well seeing how this takes place in the future and all, you think the marine your playing would have some kind of night vision goggles to compensate or have the flashlight attached to the machine gun or shotgun, or use the handgun in one hand and the flashlight in the other but no. Theres alot of areas you have to kill creatures shooting fireballs and clawing at you in PITCH BLACK darkness(i can't express how fast and strong these things are)

Overall its a good game you'll play ONCE and when you end it, you will barely touch it at all, but you will be addicted to the game the first time you play it though.



1 out of 5 stars Lots of hype but it just didn't deliver.   August 6, 2004
Keith443
14 out of 22 found this review helpful

Now it seems that all the die hard Doom 3 fans are going to say this rating sucks, but if you are considering purchasing the game i recommend you read this.

I think that the developers spent a truckload of money advertising this so they could get their money out of it before player reviews came out.

After reading all the online reviews before the game was released, i thought this was going to be one of the best games i have ever played. It wasnt anything near it.

If you are looking for a good multi-player game, this is not it. It would seem to me that the developers spent all of their time working on the single player game. As for single player, it is extremely dark, and you spend half your time switching between your flashlight and gun(because i guess you cant geta flashlight on a gun....and i guess you cant find a roll of tape). I really expected more of a "dive in and start blasting the endless enemies with cool guns" kinda game, but i couldn't be more wrong, the gun are extremely boring, and the enemies even more so. When you arent switching between guns and the flashlight, you are running around in circle looking for a key to get through the endless doors.

I have played this game for two days, and I want to sell it already. I have never regret buying a game as much as I did this one.

So, unless you like running in circles in small dark hallways, I strongly recommend you dont spend your hard earned money on this sad excuse of a game.



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