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| From: Activision
List Price: $39.99 Buy Used: $4.50 You Save: $35.49 (89%)
New (10) Used (35) from $4.50
Rating: 570 reviews Sales Rank: 1701
Platforms: Windows 2000, Windows Xp Genre: shooter_action_games ESRB: Mature Media: CD-ROM Edition: Standard Autographed: No Memorabilia: No Number Of Items: 1 Batteries Included: No Age: 17 - 20 years Operating System: Windows 2000 Shipping Weight (lbs): 0.3 Dimensions (in): 7.4 x 5.4 x 1.2
MPN: 047875323773 Model: 32377 UPC: 047875323773 EAN: 0047875323773 ASIN: B00006C2HA
Release Date: August 3, 2004 Availability: Usually ships in 1-2 business days Shipping: Expedited shipping available Condition: Ship daily. Money back if not satisfied.
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| Customer Reviews:
Showing reviews 31-35 of 570
Visually impressive, but lacks gameplay innovations August 6, 2004 W. Hwang (Las Vegas) 13 out of 17 found this review helpful
One would think that after all these years and innovations in games, id would release a game that had a little more substance than the original doom. However, this is not the case. Though the graphics and atmosphere are INCREDIBLE (Those who are having issues with the graphics might find upgrading their cards to be a more viable solution considering Half Life 2 will be coming out soon), the game falls short on many aspects in terms of a greater FPS gameplay experience. The textures, lighting, effects, sound, are all that I expected from the previews seen, and id did an incredible job fine tuning the game to run on the most basic of gaming systems. I have had no crash issues and the framerate remained fairly constant. The atmosphere generated by a combination of these elements truly leads to quite a frightful experience as you meander around in dark corridors jumping at every little sound. Suffice to say, I haven't been scared like this since Silent Hill took the stage. However, there are some minor gameplay issues that I think detract from the experience enough to warrant a lower rating. Long gone should be the days where monsters automatically know where you are (you can justify this by saying "they're demons and they have extrasensory abilities," but I say poor AI programming). Predicatable scripted events recycled from the first doom don't have that fear factor anymore (hit a trigger for the "secret" wall to open and monsters come out). Useless NPCs that serve practically no purpose. Almost no interactive environments (not many boxes that can be pushed, shooting objects does notdamage them). etc..etc...etc... The storyline we're given is your run-of-the-mill predictable demon horde invasion story that's been reused and recycled from every cheesy game to cheesy shows on Sci-Fi network. The only reson I don't knock on it is because DOOM started this trend in the first place. Cut a long review short. BEAUTIFUL GAME. Poor gameplay.
Looks like a dream, plays like a nightmare August 8, 2004 M. R Wilkes 13 out of 15 found this review helpful
I can only imagine the meeting that dreamed this game up: John Carmack: "OK everyone, we've decided on the final specs for Doom 3." Everyone Else: "Great!" JC: "We've decided it's only gonna be playable on Win2000/XP!" EE: "Fantastic!" JC: "And we're going to claim you can play it with only 384 megs of RAM and a 64-meg graphics card, even though it slows down a 3GHz P4 with a gig of RAM and a 256-meg card!" EE: "Cool!" JC: "And you know all the advancements in FPS games, like alt-fire? Well, we're not bothering with that!" EE: "Sweet!" JC: "You know in Half-Life there was a torch built into your armour? We're going to make the player continually switch from their torch to a weapon!" EE: "Nice!" JC: "And remember the game version of The Thing?" EE: "Yeah?" JC: "Remember those really irritating cut-scenes that interrupted the game to show you what was going to happen, thus wrecking the flow and surprise?" EE: "You bet!" JC: "Well, we're putting those in too!" EE: "Wow!" JC: "And puzzles! Really irritating find-the-key puzzles! Loads of those!" EE: "Excellent!" JC: "And you all know how darkness makes for easy atmosphere, right?" EE: "Yes!" JC: Well this game's gonna be so dark you're gonna wonder if your monitor's switched on!" EE: "This game is gonna ROCK!!" In a nutshell: too linear, too predictable, too system-taxing, and definitely TOO BLOODY DARK!!
It's Doom for crying out loud!!! August 9, 2004 William H. Thomas (Madison, AL USA) 13 out of 16 found this review helpful
It's amazing how many people have criticized this game for being something that it isn't. It's not a tactical first person shooter, although some tactics will go a long way in your survival. Others have criticized the lack of "alt-fire" modes, which have become standard in other FPS's but not in Doom. Quite frankly, in most firearms, there is not any other way to fire the weapon (with the exception of full auto and burst modes on some automatic weapons). Alt-fire modes are a figment of the designers imagination, so the lack of such to me adds to the level of realism in the game. Still others criticize the darkness of the game, and the need to switch between a flashlight and weapon. I agree a bit with this criticism, but also must mention that those were design decisions to make the came more hectic, and nerve wracking, which it achieves in spades. And one of the biggest complaints, is how it taxes even the most robust systems available. This shouldn't come as a suprise. Most of us old enough to remember the "original" Doom, also noted that Doom often taxed existing systems which required it to be run with a smaller screen. Doom 3 is a worthy succesor to the original series. while it adds features that were not present in the original, it does not overtax the player. Those who unfairly criticize this game, do so because they expected something that Doom is not. Doom 3 is Doom. With it's wrinkles and weaknesses, and strengths and achievements. I call it Doom AMPED, And when you are playing, you will be amped too.
The future is a very dark place with no duct tape. August 20, 2004 M. N. Nguyen (Chicago, IL) 13 out of 20 found this review helpful
If you are a fan of first person shooters with any sort of depth look elsewhere. If you are looking for a Farcry/ UT2004 killer look elsewhere. If you are looking for a game that's looks great graphically, has little replay value, and has extremely limited multiplayer then by all means waste your money on this game.
DooM 3: Groundbreaking? August 20, 2004 Andrew Castillo Ewens (San Jose, Costa Rica) 13 out of 14 found this review helpful
Let me get this straight. Doom 3 WAS NOT, I repeat, WAS NOT supposed to have revolutionary gameplay. id Software said so in an interview. So I would like to let the people know, that if you are expecting something different other than run 'n gun, then look elsewhere, because you will not find it here, and you will most likely be dissapointed. If, however, you are expecting just that, then read on. Doom 3 might be the best FPS released this year, along with Far Cry. -Graphics- Well you probably already know about this. What can I say, it is absolutely AMAZING. Lighting effects are some of the best I've seen, and enemies are meticulously detailed. I cannot say I have seen better graphics anywhere else. I have a Radeon 9800 Pro, so it helps a lot. Yes, the game is dark, but it only adds to the atmosphere. I cannot see why people complain that its so dark. The game was supposed to be dark, and if you don't like it, then don't play it and stop complaining! That's like saying Far Cry is too bright it's annoying. I simply enjoy the overall darkness. That's what the flashlight is for anyway. Oh, and THIS is the area where the game was supposed to be groundbreaking. And it truly did it's job. -Sound- Excellent sound effects overall. HOWEVER, I highly suggest you download the Trent Reznor Sound Pack. It enhances many weapon and monster effects in the game, making them much much better. There is no music other than the main theme (which is awesome). Music would have only taken away the spookiness. Monsters hiss at you before attacking. You can actually hear spiders walk along walls and ceilings. Sometimes you even hear whispers from those who have fallen before you. It really contributes to create a truly terrifying experience. -Gameplay- Ahh, the most important part. I won't lie, Doom 3 is really just kill enemy, find PDA, open door, kill more enemies, etc. But the cool thing is how amazingly well it is all executed. I was never bored, and I have played many FPS's in my life. It's all about how much you expect from this game. For maximum effect, just like the manual says, play the game at night, doors locked, with 5.1 speakers. When you play in the day its not that scary and kind of feels a bit different, but when you play at night alone you really get nervous about what to expect from every corner. -- All in all I'd have to say Doom 3 is fantastic in just about every way. I cannot be more pleased with id Software for the great work they have done. If you are a Doom fan, an FPS fan, whatever, do yourself a favor and pick up Doom 3. Just don't expect the groundbreaking gameplay so many people here thought the game was supposed to have, and you will be immeresed in the dark world of Doom 3.
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