Customer Reviews:
Showing reviews 6-10 of 14
Excellent game, you have to try this. March 30, 2006 Muffinthraka (Plymouth) 5 out of 5 found this review helpful
Okay first, I am a massive japanese culture fan, particularly when it comes to manga, so if I seem biased its cos I love this genre. Anyone who likes RPGs will at least like this. At first I found the lack of free movement restricting, but when I found the depth of exploration I was quickly hooked. Poeple who have played Zelda or Pokemon will probably have the most problem with the movement. But it is the games depth that makes it so superb, I have played it three times, second and third times right through and I am still discovering secrets and working through the alternatve endings, the first time you will probably get the "unhappy ending" but do not be discouraged. The artwork is superb, it is the sort of thing that would normally cost as much as the game without the game. Oh and by the way, it is a "Teen" game for good reason, parents please be aware, this is not Pokemon.
Excellent. August 7, 2005 Dr. B. Losiewicz (London, UK) 4 out of 8 found this review helpful
A unique battle style with nice graphics, it's a good RPG, even though the plot is pretty predicatable. Good character development and gorgeous art. The only issue I really had with it was the limited inventory space. Heh.
Ecci Fan August 8, 2005 Light Magic Trainer (Mexico) 3 out of 10 found this review helpful
This game has a unique system for play, the interchange of items is so interesting, and the mood of the female characters is so special, that gives a little ecci touch to this great RPG
Riviera: The Promised Land.......... January 17, 2006 blackaciddevil (in the USA somewhere.....) 3 out of 3 found this review helpful
Riviera: The Promised Land was, originally, released on the Wonderswan Color and was one of that systems' best games and is now on the Gameboy Advance for RPG fans to experience. You play Ein, a Grim Angel, who's been sent to Riviera to start 'the Retribution' that will destroy Riviera, and all the demons that have taken over there, once and for all. That's where the story begins and, although it's alot like Valkyrie Profile(dealing with Norse Mythology and whatnot), it's definitely not your average RPG. Combat and navigation is played out alot differently than your normal RPG, that's the unique twist to this game. Since other reviewers have explained this in detail, I won't go into that but ask you to read thier reviews to understand alot better. What I will tell you is that Riviera is one of the deepest, most enjoyable RPGs to come along in quite some time. Character development is the most important element in RPGs and Riviera has that in spades. You can't help but love Ein & the women who accompany him on his adventure. With multiple endings, it's worth playing through again and again. There's even extra content to unlock in the game, like another chapter in the story to play, sound & voices tests, a CG collection and more. While it may not have as much flash, as say Golden Sun or Final Fantasy(in terms of the guardian summons spells), it definitely has alot of it's own flash with its' overdrive gameplay element and all the vocal accompaniment that is in the game. Yet, like Golden Sun, it can hold it's own with RPGs on the consoles with it's 30 to 40 hour adventure(depending on how you play the game). RPGs, like Riviera, only come along once in awhile. It's one that I highly recommend to RPG fans. It's a new take on classic RPGs that shouldn't be missed. I tip my hat to Atlus(for bringing the game stateside) and Sting(for developing such a great game), as Riviera: The Promised Land is one of my all-time favorite RPGs. I hope we see a Riviera 2 or another great RPG soon from these two.
One of my favorite games ever... January 5, 2007 Eon Fontes May (Northampton, MA USA) 2 out of 2 found this review helpful
No, seriously, I've had more fun playing this than most games on any platform. The graphics are hand-drawn and gorgeous- they really threw a lot of atmosphere into this game and it's endearing right from the start. The gameplay definitely takes some getting used to, but I count that as a bonus: unlike cookie-cutter RPGs, this game really strived to create something original and they succeeded by a mile. This RPG/Strategy hybrid has kept me coming back again and again, especially for the multiple endings- apparently there are over five. I found the story to be not only entertaining, but refreshingly original. I don't really play RPGs for their award-winning plots. They are often cliche and predictable- even the greats. Riviera is above par, though, and I was genuinely surprised at some of the turns the story took along the way. One of the greatest strengths of this game is how perfectly tailored it is for a handheld system, and not many people have commented on that. YOU CAN QUICK SAVE AT ANY TIME. Yes, at any point in the level. Yes, IN THE MIDDLE OF COMBAT. It's perfect because you can sit down on your lunch break and play a few screens, and then just quick save and come back later. Hey, you could sit down on a CIGARETTE break and still accomplish something. I had a REALLY difficult time finding this game, but it was well worth the searching. There is just nothing else out there quite like Riviera. If you're tired of the same old RPG formula, give this a try. You'll probably end up hooked.
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