Customer Reviews:
Showing reviews 26-30 of 384
This is the best game ever! November 5, 2006 8 out of 10 found this review helpful
I got this game for my birthday and I played it and it was really fun. You get to chop down trees & dig holes and go fishing and catch bugs. You can make your house expanded. You should get this game. It is really fun.
Dissapointing December 13, 2006 videogamemaster (The Great U S of A) 8 out of 17 found this review helpful
First let me say I was really looking forward to this game, I bought it on release date and went right home to play it only to find it a big dissapointment compared to Animal Crossing (GCN) of a couple years back. Here are the main things: 1. The main (and most frustrating) thing about AC:WW is, unlike it's GCN counterpart you cannot ask the villagers for jobs. It seems they removed (though I've no idea why) the option from the chat menu when you talk to animals. You can still get jobs from animals but it is completely random and happens on occasion when you use the "Talk to me!" (or something similiar) when chatting with animals. This was one of the main ways to obtain new items for your catologue on the GCN one, so it's a major letdown. 2. Holidays, these were my favorite part of the old one, (halloween, thanksgiving, christmas) they aren't in Wild World, instead they've been replaced by AC themed holidays, "Yay Day", "Flea Market Day" and "Flower Fest" and "Acorn Day" to name a few. Beleave me, after two "Yay Days" you will be sick of it. Another big dissapointment. 3. Touch control and new map design, firstly the touch control, while good to breeze through menus with, I rarely find myself using it for anything else. Though you can use it to move your character (and about everything else) I rarely find myself doing so, it just feels too unnatural. And finaly, the new "log rolling" map design. This just doesn't feel right, I could never get used to this, and the removal of "acres" from the game, making it nearly impossible to make a perfect town. (Beleave me, I tried.) Minor things: 1. The perfect town thing, mentioned above. In AC GCN, it was fairly easy (though granted still one of the games more challenging aspects) to maintain a perfect town for two weeks (thanks to the "acre system") and get the infamous golden axe. In WW however, the acres have been removed making it nearly impossible to keep up with what needs to be planted where.... 2. Nookington's, the two-story department style upgrade to Nookway (also the final upgrade and most desired for its large display of furniture daily (six peices if I remember correctly). This final upgrade requires someone from another town to visit and buy at least 1 item from Nookway. Now, it was terribly simple to get this upgrade in the GCN AC, if you don't have a friend who has a GCN and AC, just buy another memory card, make another town and have that character visit yours. Simplyfying this even more is the fact the AC GCN came with a free memory card 59, meaning that would most likely make your second card (if you didn't have have two or more 59's by then anyway). However, in Wild World someone must visit Nookway via Wi-Fi or LAN. Meaning to get Nookington's you MUST have a friend/relative who has a DS and WW. Or pay about $180 for another DS and AC games. Yikes. Sure you could always get friend codes over the internet but the official Nintendo forums do not allow fc sharing, and asking anywhere else is asking for trouble. These people will come into your town and change your flag with a "questionable" design, curse or even bring a virus onto your DS. Ouch. The only real improvement this game makes over the GCN AC is the Wi-fi play, (which is why I gave it three stars), but as stated above, if you do not know anyone who has a DS and AC it could be risky just asking random people online. So, to finish only buy this game if, for some reason you cannot get the GCN one, or you have tons of friends with DS's.
WARNING - Too Nasty for Kids Under 15 (Game Uses Degrading Language) July 4, 2007 David Hoff (Vancouver, BC) 8 out of 33 found this review helpful
My daughter is 10 and started to play this game, but I had to take it away from her for two reasons. The first is a "design flaw" around the games response to the power being turned off during a game. On the Nintendo DS, it is quite easy to accidentally turn off the power during a game, due to the conspicuous location of the power / reset key near the right toggle button (and the screen pen). This happened once, and then a nasty character named "Mr. Resetti" appeared the next time she turned on the game and criticized her for turning off the power before saving her game. This could be a cute and helpful reminder, but it isn't. The character is very rude and abusive and persistent and can not be avoided. Considering that no damage is done to the game or the chip by powering down the game without saving, this feature is over wrought. Too many times my daughter has come running to me in tears, not able respond properly to this characters taunts and riddles. (She has here own Mac and Ipod and can program iTunes, iLife, send email, etc., so she is no whimp in the computer department.) She can waste 20 - 30 minutes getting past this character to return to the game. (Do a google search on Nintendo DS "Mr. Resetti" and you will find numerous bulletin board choked with pleading comments from exsaperated users about this hurtful character.) The second reason is more subtle but more important than a software design fault. Mr. Resetti demands that the children playing the game type in various phrases before preceding. These phrases are numerous and demeaning and must be typed precisely. Two of the phrases are "I'm a cheater." and "I am a loser." I simply refuse to have my daughter play any game the make her sacrifice her own self esteem before a cruel and masochistic virtual animal character. Obviously, Nintendo has no sense of parenting, family values or human dignity by allowing such a feature to exist so prominently in its software. I am now wary of Nintendo's judgement and will look closely before buying any more titles from them. This software should be for teenagers 15 and over only.
What the? June 11, 2008 N. Richards 8 out of 20 found this review helpful
I purchased Animal Crossing about a week ago for my eight year old child. Not only did she love it, I thought it was really cool too. What we realized after a few days of playing was that the characters are not only snarky but down right mean. I'm in shock because my daughter was just called stupid and rude for no apparent reason by one of the characters (Gwen). I've been playing the game with her because I'm very cautious about anything my daughter gets into. I noticed that at any given time, all of the characters can be petty, materialistic, rude and mean. How is this game rated E??? I don't get it. This game is not for kids who's parents teach them manors, respect for themselves and respect for others. Now.........I gave this game one star for fun because other than having to deal with the characters, this game "could" be really great. My rating of one star for overall is based on the fact that I can not ignore the blatant and hostile tone of this game. I will never reccomend it.
There are Pros and Cons, but overall a great DS game December 7, 2005 Hamming It Up (Portland, OR USA) 7 out of 9 found this review helpful
I have played A.C. Wild World for two hours already, and here are some of my pros and cons on it: PROS: 1. Use of the stylus is highly recommended. It makes the gameplay much faster and easier, especially with moving your character through the village, typing letters to neighbors and designing clothes. 2. After digging up a fossil, you can take it directly to Blathers at the Museum to have it examined. Unlike the GCN version, you have to mail it to the museum for inspection, and then take it to Blathers to donate to the museum! Huge improvement! 3. There are many new features in Wild World (i.e. bonus points tracker at Nook's Cranny Shop - check it out!, and of course the Wi-Fi connection, plus many others) 4. More fruit on trees means more $$!! CONS: 1. Slower processing when the character enters or exits from a place...you'll see what I mean. 2. The graphics and sound aren't comparable to GCN, but what do you expect? Duh! So that's not really a big issue. Overall, I give this game 4 stars. I have spent endless hours on the GCN version, so I feel so far like I'm starting over from scratch on the DS version. I may get bored with it sooner than I think, but to someone who has never tried this game, I suggest you do so because there's always something new and exciting happening in Animal Crossing!
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