Customer Reviews:
Showing reviews 6-10 of 329
The King of Side-Scrolling is back May 17, 2006 E. David Swan (South Euclid, Ohio USA) 13 out of 14 found this review helpful
In the beginning Nintendo created Mario, and he was good. So good in fact that he's often credited with saving video gaming in the mid 80's. Mario wrote the book on side scrolling platformers but after years of ruling the roost decided to move on to the realm of 3D leaving others to carry on the tradition. Some pretenders to the throne were good and some not so good but in the back of our collective minds we all knew that Elvis had left the building. Well, the King is back and it's as if he never even left. The oddly named "New" Super Mario Bros launches players' right into the action. After a short 10 second cut scene of the princess being kidnapped (AGAIN) `World 1-1' is ready to go and it feels so right after 15 years of waiting. There are Goomba's and Koopa Troopa's, toadstools and green pipes, swimming levels and fire plants and coins galore. To all those people who think that the graphics are only a slight improvement on Mario's previous side scrolling adventures I would urge them to pop Mario 2 or 3 into the DS and be amazed at the difference. The new adventure is much more vibrant, colorful and organic with toadstools that dance and sway and water graphics that are absolutely stunning. Mario has some new snazzy moves including the ability to bounce of walls and my favorite, the [...] stomp. Instead of smashing bricks from the bottom Mario can now drop from above and in the case of multi-coin bricks Mario can smack down on it and coins just pour out. Both of these are awesome additions that open up all new playing potential. I have a few slight issues with the game. First, the side to side movement doesn't seem as tight as I remember from previous Mario games. Mario doesn't stop on a dime anymore, he kind of slides to a stop as if the levels were coated in a thin layer of ice. I suppose this is more realistic but it gave the game sort of a loose, floaty feel until I got used to it. The other issue I have is with saving. Rather than saving after every level you save intermittently when you cash in coins or finish a tower or castle. I'm not sure why they made this change but it seems like a rather poor decision on a system that's intended to be played in potentially short bursts. Despite a couple of griping points NSMB may well be the greatest side scroller ever and a welcome addition to the Mario legacy. I can't tell you how much joy it brought me to play a new side scrolling Mario game and this has definitely been one of the toughest games on the DS to peel myself away from. Go get it and relive the glory years of Mario with an all new adventure.
The best action game for the DS right now July 31, 2006 N. Durham (Philadelphia, PA) 13 out of 18 found this review helpful
You can't go wrong with any of the original Super Mario Bros. games, and New Super Mario Bros. is a prime example. The only thing that's relatively "new" to the classic Mario side scrolling formula here is that the graphics have been revamped using 3-D models, and it looks glorious. The gameplay is the simple yet addictive kind of fun that those of us who grew up with the original 8-bit Nintendo know and love, as you can play as Mario and Luigi and travel through 8 worlds to save the Princess from Bowser. There's some new power ups here worth mentioning, including a turtle shell which gives you some extra strength, and the giant mushroom which makes you so big you take up the whole screen as you trample through the level stomping everything in your path. The game makes decent use of the touch screen, particularly in the mini-games featured here, all of which help make New Super Mario Bros. the best action game for the DS right now. All in all, as if DS owners don't already know, New Super Mario Bros. is a must own, and it's one of those games that you just can't go wrong with.
Disappointing, too easy. October 11, 2006 J. B. Taylor (Texas) 11 out of 19 found this review helpful
I was excited about the New Super Mario Bros., having played the Mario series since the early days of Nintendo. The graphics on this latest game are great, gameplay is fun, but the levels are far too easy. It almost seems dumbed down. It's been a long time since I've played Mario and I'm not a particularly great player, but I was through with this game in only a few hours.
I find myself sneaking my son's DS away when he isn't using it to play this... December 18, 2006 Michael D. Cooper 11 out of 11 found this review helpful
I grew up on Super Mario Bros... Super Mario Bros 2... Super Mario Bros 3... Super Mario World... Super Mario 64... and then for a while I quit playing Nintendo. It was the time of PS2 and XBox, and I have not played a Nintendo game in several years now. I bought my youngest son a Nintendo DS not long ago - and this was one of the games I got him for it. Unlike most nostalgic feelings - this has been a real treat to revisit this part of my childhood. My son was playing it, and asked me to get him past a certain part. I was immediately hooked and continued playing until I had beat several more levels. Since then I have been grabbing his DS at every opportunity and playing further along - and am about halfway through the game so far. It is classic Mario - if you ever played any of the original games you'll know the score - however new music, some new moves (downward slams, wall jumping, etc.) as well as delightful moments such as getting the super big mushroom which makes Mario as tall as the screen - while you laugh like crazy and burst through everything - walls, blocks, enemies, etc. like King Kong on crack add a whole new depth to the game - and keep the 80's classic fresh in its newest form. If you grew up on the old games like I did - you will squeal with delight when you see a new enemy that was only in a select level or two from one of the older games - that brings the memories back fresh. I am extremely pleased at how such a classic character can be brought back in a fresh new way - and invigorate this franchise which is still going strong after two, nearly three decades. I had absolutely no interest in the Nintendo DS and only bought my son one because he had been really good this year. Now that I've tried out this game - I find myself browsing through Amazon for new DS games to try. I wholeheartedly recommend this game for the DS... although I will warn you that you will find yourself wanting to feed your new addiction with more games for the system.
Just Super May 16, 2006 Sean (Aurora, Colorado) 10 out of 11 found this review helpful
It's been fifteen years since Mario had a completely original 2D side-scroller with him as the star. There were ports of his 2D adventures brought to the Gameboy Advance, but that was about it. There was also Yoshi's Island on the Super Nintendo (and later released on the Gameboy Advance), but really, that was more of a "Yoshi" game. Anyway, New Super Mario Bros. is without a doubt one of the finest Nintendo DS games out there. Fans of the classic Mario games will absolutely love this. As usual, Princess Toadstool has been kidnapped. By Bowser Jr. who is just like his father. Now the brothers have to go and save her and defeat the King Koopa, along with his son. For those expecting a storyline... there is none! This is where the classic feel begins to come in. Mario, you've got to understand, isn't about story. It's about gameplay, and that's where New Super Mario Bros. hits high. The game spans eight worlds, and a lot of classic gameplay comes back along with new additions that make the game interesting to play. Mario still has basics such as the flower, but he also has some new moves he can do as well. For one, he can grab a Mega-Mushroom and become the size of the DS screen and trample through all his enemies and the environment. Mario can also hop inside a blue koopa troopa shell. The shell allows him to traverse across the landscape just like a shell would if he were to kick it. There is also a Mini-Mushroom that once Mario grabs a hold of, he'll shrink to be able to fit into places that otherwise can't be accessed. Mario also has some moves from Super Mario 64. The ground pound, for stomping blocks from atop and the wall jump. These moves aren't just there, either. There will be times in the game when you'll have to use them. Also from Super Mario 64 is the triple jump. The only downside the vast amount of moves and items Mario can hold is simple: There's no item that allows him to fly. The touchscreen isn't really needed to play the game at all. Mario can store an item on the bottom screen. Touching it with your stylus simply makes it fall from the sky for him to grab. Very similar to Super Mario World. That's all the touch screen is used for in this game. It's not really a bad thing unless you happen to be someone who thrives on the touch screen. The eight worlds are huge as well. There's an overworld map very similar to Super Mario Bros. 3 and Super Mario World. Select a stage and jump right in. For those only going to the goal, the game isn't all that hard at all. If you just want to go for the goal, the game is rather simple. However, just going for the goal will cause you to miss out on half the fun of the game. Two worlds, for example, aren't accessed by traditional means. In other words, if you want to see all of the game, you can't just go to the flagpole in every level. You'll have to actually work to see all the game has to offer. There's a lot of work to be done to master New Super Mario Bros. For starters, some levels, much like Super Mario World, have more than one exit. There are also special coins scattered throughout levels that you'll have to collect in order to reach secret pathways along the world map. This is where most of the games challenge comes from. Most of these special coins aren't easy to grab and involve you taking a few risks. The game manages to keep you busy for a while, provided you're not just heading for the goal. All together, this game presents you with 80 levels, all of them full of secrets. Each level also has it's own natural disasters. There are some of your normal enemies. Also along the way are natural disasters such as rolling hills and whirlpools in the underwater levels. Enemies also come in various sizes. So just because you've seen one goomba one size, doesn't mean he can't be bigger. Most boss fights, however, are a little on the predictable side, but they're still a lot of fun to play. The only other thing that keeps New Super Mario Bros. down is how save management is done. You can save after a castle, warp, tower or after you've spent five star coins to bypass a sign. But you can only save from each spot once. So if you find yourself having to save and you've already cleared a castle, you can't clear that same castle again to save. This doesn't really cause problems, but if you find yourself in a tight situation you'll wish it was just like the Mario Advance games when you could save just about anywhere. Aside from the games spectacular levels, there is also a multiplayer feature that allows one person to be Mario and the other to be Luigi in a competition. Competing against your friend is a lot of fun. You'll both go into an arena and try to collect five stars. There are five arenas in all, and collecting stars from your friend can be a fun task. It can be addicting as well. Also thrown in are those mini-games from Super Mario 64 DS. However, even these mini-games have been tweaked, and trust me, it's for the better. The mini-games from Super Mario 64 DS can also be used in wireless play now for you to compete against your friends. If you already found these mini-games addictive before, you might want to try them in multiplayer mode. They get better. Even better, to play multiplayer only requires that one person have the game. The rest is done through the DS's download play. Graphic wise, New Super Mario Bros. looks great. One of the best-looking side scrolling games out there. It's a perfect bland of 2D side scrolling with 3D effects. The enemies are all 3D, and so are most of the landscapes. But you'll tackle them in classic side-scrolling feel. Most of the background effects are 2D, and they look fantastic as well. Everything is colorful and vibrant. It's also thanks to this 3D engine that Mario can do half the things he can do. And then there's the music. Mario fans can bask in nostalgia. Most of the music is remixed, and it's remixed quite well, I must say. Some enemies will also change their behavior based on the background music (they might jump to the beat). The soundtrack is just a blast to listen to, and might fill old school gamers with a lot of fond memories. Mario also has a voice, as usual. And like some of his games on the Gameboy Advance, they get old after a while. Most gamers probably won't mind, though. Overall, this is by far one of the best title to reach the Nintendo DS. Mario is back to his side-scrolling roots and it's more impressive than any of us could've dreamed. New antics and level designs keep it from being a repeat of what Mario could do in his 16-bit and 8-bit days. Put simple, there's a new adventure here for everyone, those new to the series as well as those who are long time fans. New Super Mario Bros. is a treat. This is a DS title everyone should own. The Good +Nostalgia +Superb Graphics +Fantastic Gameplay +Great Multiplayer elements +There's a lot of stuff to do +The mini-games of Super Mario 64 DS are now multiplayer +A long lasting adventure with 80 levels +A great remixed soundtrack +Mario has a lot of new moves +More than just a repeat of the classic Mario formula The Bad -There's no item that allows Mario to fly -Mario's voice gets old and tiresome to hear after a while -No Save Anywhere Feature This is an experience every DS owner should partake in.
|