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Enchanted Arms for Xbox 360

Enchanted Arms for Xbox 360
From: UBI Soft

List Price: $59.99
Buy New: $19.79
You Save: $40.20 (67%)



New (8) Used (16) from $8.00

Rating: 3.5 out of 5 stars 17 reviews
Sales Rank: 4516

Platform: Xbox 360
Genre: Role Playing Games
ESRB: Teen
Media: Video Game
Autographed: No
Memorabilia: No
Batteries Included: No
Operating System: Xbox 360
Shipping Weight (lbs): 1
Dimensions (in): 0.1 x 0.1 x 0

MPN: 52314
UPC: 008888523147
EAN: 0008888523147
ASIN: B000FUG5WC

Release Date: August 29, 2006
Availability: Usually ships in 1-2 business days

Customer Reviews:
Showing reviews 6-10 of 17



5 out of 5 stars What a game!   November 23, 2006
Scott (Portland, OR, USA)
6 out of 6 found this review helpful

I really enjoyed this game. It brought me back to the style of play I first experienced with the Final Fantasy series. Something about the mini battles and the turn based fighting is a welcome change to all the real-time combat every other game in the world incorporates.


3 out of 5 stars Buggy game, could have been much better...   November 6, 2006
R. Awbrey (Atlanta, GA USA)
5 out of 13 found this review helpful

So when i started playing Final Fantasy 13...uh I mean Enchanted Arms, everything was... Seriously, this could easily have been right out of the Final Fantasy vaults. The games looks, feels, and sounds like a Final Fantasy game, just worse. It's an very beautiful game and when it works it's a lot of fun. The story is some kind of FF reject about somebody's magical arms...well it's dumb so I won't go into it.

Instead of materia and stuff like that, you get a whole bunch of golems. That's really the main part of the game. There are only six "characters" in the game that you can play at different times. The rest of the time it a bunch of creatures (golems) which is pretty cool because you have a large variety (40+) different golems to play with.

The worst part about the game is that for some reason it drives my XBox 360 crazy. After playing for a while it locks up and the XBox says that the disc is dirty and can't be read. It's almost like all those pretty graphics overheat the 360. Therefore, you should save VERY frequently. Unfortunately there are a couple of long story driven parts with 2-3 very hard battles that don't let you save in the middle and then crash then game when you're done. I got to replay those lovely parts several times until I could get through the cinematics and dialogue to save.

Speaking of dialogue, there is an unusually large amount of completely useless and silly dialogue that slows down the game.

In the end, if you absolutely FF games and need a fix since they don't release them on XBox then give it a shot buut beware. For everyone else...go play Oblivion again or something.



4 out of 5 stars It Gets Better as it Goes   November 7, 2006
J. Hornbuckle
4 out of 4 found this review helpful

As other reviewers have said, this is basically a complete Final Fantasy rip-off, which isn't necessarily a bad thing, and its buggy in that the game tends to crash at odd times, which is a bad thing

Other bad things include the complete linearity of the early levels, where you can't turn left or right at all, you basically just follow a narrow path to each encounter, and also the very very slow save/load menu, which gets slower the more saves you have. I would reccomend just saving in maybe 2 slots because of that, and over writing one or the other whenever you save (which should be often)

Now on to the good: the game gets ALOT better if you stick with it. There's a little indicator that shows how far along you are, and I almost gave up on it in the 15-20% range because of the many problems, but for whatever reason i stuck with it and it got much much better 40% or so

The levels opened up and you could back track and explore sections you might have skipped earlier. You got more choice about what order to do things in too. And finally the story line kicked in, and by the 50% mark i was pretty much just playing it to see what the characters would say and do next in the cut scenes, which is a tribute to the story if not the game play

Another really over looked element is the humor in the voice acting. Its cheesy and silly but I really did laugh out loud in several places. So give it a chance and you might be surprised at how much better the middle is than the beginning



4 out of 5 stars ENJOYABLE   September 12, 2006
Nedeljko Pajic
3 out of 8 found this review helpful

Let me just start off by saying Atsuma is NAAASTY in terms of how strong he can get towards the end of the game. I'm about 80% done with the game and this guy is flat out amazing. I was skeptical about buying this game at first b/c of all the bad reviews but i took a chance and bought it. Boy am i happy that I did b/c this game should NOT be overlooked. I found it pretty funny that the beginning of the game has a lot of Naruto similarities. Atsuma vs. Toya, Naruto vs. Saske, all the girls r in love with Toya and Atsuma gets angry over it haha. There are other comparisons but i won't get too much into it.

Some of the stuff that I don't like about the game is that it's too linear meaning everything is pretty much straight forward. There isn't much exploring to do and the traditional world map is non-existant. A lot of the players will like the fact that there isn't much exploring to do b/c a lot of players hate seeing 5 different doors that they have to go thru in order not to miss out on anything important. Furthermore, the game's dialogue is a bit tedious; I didn't like millions and millions of small reactions such as "ahhh", "nooo" over and over in one converation, it beocmes a drag after awhile. DO NOT PLAY this game in English dialogue!!! just a warning b/c Makoto will make u NOT want to play this game early on haha. This guy just sounds ridiculously gaaay. OMG...he got on my nerves haha. He sounds much better in Japanese and rest of the characters do too. I didn't really like the music either. I love when I enter a battle and music kicks in; that's hardly the case for E.A. Music was dull and a little boring i must admit. Think of FF7 and how pumped up you would get entering a battle...AHH...haha, I wish there was a way of substituting music, at least the battle music from games to games.

I was really hooked on the battle system. Creating new golems, weapons and what not was really awesome and still is haha. Strategizing on the grid and doing the combos is fresh and "fawk yeah" worthy. Once you see all 4 of your characters connect on the combo can be truely viscious. I'm curious what's the highest damage others have gotten on their combos, I WANNA COMPARE!! haha.

Well I hope my review was somewhat helpful, if you have any other questions...feel free to email me at Ned006@aol.com and I'll be more than happy to answer.



2 out of 5 stars Let's rename this one to "Brokeback Arms" (nod)   December 29, 2006
Politics_without_allthe_BS (TeXas USA)
3 out of 23 found this review helpful

I suspect the reason some reviewers liked the game so much better with "subtitles" instead of "voices", may be because they put an embarassingly feminine male character complete with quaint vocal intonations which are unmistakably homosexual in quality. Many typical people who do not respond with interest, enthusiasm and joy at the chortling and sighs of a distinctly non-hetero voice will likely feel very unconfrtable at having their teens and pre-teens absorbed in a game which injects this blatant atypical sexualization into the teen roleplay environment that is Brokeback Arms. Rent it before you buy it or skip it altogether (sorry I rented it) Some things are just deliberately vulgar, subversive, subliminally insidious and JUST WRNOG and compel most people to call it what it is for the sake of trying to ensure no further games of this type are created.


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