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| From: UBI Soft
List Price: $29.99 Buy Used: $12.85 You Save: $17.14 (57%)
New (42) Used (70) from $12.85
Rating: 231 reviews Sales Rank: 256
Platform: Xbox 360 Genre: Action Games ESRB: Mature Media: Video Game Edition: Standard Autographed: No Memorabilia: No Batteries Included: No Age: 17 - 20 years Operating System: Xbox 360 Shipping Weight (lbs): 3 Dimensions (in): 0.1 x 0.1 x 0
MPN: 52339 UPC: 008888523390 EAN: 0008888523390 ASIN: B000P46NMK
Release Date: November 13, 2007 Availability: Usually ships in 1-2 business days Shipping: Expedited shipping available Condition: Complete with original disc(s), case, and manual. In stock and ships right now!
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| Customer Reviews:
Showing reviews 16-20 of 231
Good... just.... good November 14, 2007 DAG 9 out of 11 found this review helpful
This game has many good features. The graphics are astounding. The fluidity and animations are cool. The size & details put into the environments... seems impossible. Those aspects are great. Now for the not so hot aspects... This game is a button masher. I have been playing this game for about [edit] almost 2 weeks [/edit], and so far it has been a huge letdown. Like another critical reviewer said - I was hoping for freedom and the ability to be creative, much like Hitman: Blood Money... We were told by the hyped reviews that this was going to be a combination of Hitman, Oblivion, and Splinter Cell. Weird combo yes, but should have made for an awesome game. Instead its a button masher. This game isn't terrible, but I'm questioning whether I should have bought it at its release price ($60 USD).
Altair is not the man he seems to be. November 16, 2007 R. Liberal (Layton, Ut United States) 9 out of 10 found this review helpful
Echoing the sentiment of other reviewers, I was also concerned about the professional reviews concerning this game, having anticipated it for so long. My fears were eased, however, right after I popped the disk in. Pro's: Again, as it's been said here, I really enjoyed the flow of the character and the freedom this game gives you. It's a perfect blend of an open world without leaving you lost to figuring out where to go next. The learning curve is high, but the game slowly introduces you to new moves within each mission, which are enough to complete them, but leaves room for improvement as you become more proficient. The story line is good and I didn't mind so much the sci-fi twist about which most are complaining. It's a good break from the intensity of the game and it adds a personal connection to the ancient character through his descendant in the present. The game saves are excellent. For the most part you won't find yourself having to redo several missions in the event that you die. There are plenty of checkpoints throughout the game to keep the game flowing and non-repetitive. Lastly, the world Ubi has created in this game is simply phenomenal! Hats off to the design team. The amount of detail is just outstanding on each street, building, market, character, and everything else you'll find in this game. Cons: The idea of accomplishing side missions add a greater dimension to the game, but, unfortunately, they get repetitive pretty quickly. Some of the things you can do are eavesdrop, pickpocket, or save a person from being harassed by the local guards (there are others), but once you get the hang of each one, they're pretty much the same thereafter. The fight sequences are fun and can be tense enough, but similarly lack a bit of diversity. I hope they get a little more challenging and technical as I acquire new weapons and progress in the game. Now, to explain the title of my review (this is not a con, just an observation), I was a bit surprised with the main character Altair. I got a feel from the previews, for some reason, that I would be dealing with a cool and calculated assassin who kills to rid the world in which he lives of evil people (a little theatrical, I know). However, my first impression was of a reckless, spoiled, somewhat-messed-up-in-the-head newbie killer who let his skills go to his head and now is forced to redeem himself. Overall, I really enjoy playing this game and hope Ubi continues to produce other titles using this engine and creating such wonderful virtual worlds.
If you don't love it in an hour, you never will! November 16, 2007 Jasyn A. Rigdon (Stafford, VA) 8 out of 10 found this review helpful
I could have done without the whole sci-fi, "get hooked up in a memory time machine" arc story, but I am absolutely blown away by the medivel sandbox-style gameplay and beautiful graphics. The levels are massive and provide almost complete freedom of choice for movement. You can take a direct route and charge through enemies on horseback swinging a sword OR you can sneak through the rooftops like some psychotic Batman wantabe ready to shove your blade right into your target's skull. I love it! There is a hugh learning curve AND your stuck with a sci-fi base story, but I love this game's style and concept!
Beautiful But Repetitive December 11, 2007 Ward Mesick (Greensboro, MD) 8 out of 8 found this review helpful
This game is gorgeous. When you climb up somewhere and sync...It's just breath taking. The same goes when you come to a city for the first time. The world is truly immersive and huge with everyone reacting to you. And it is a lot of fun to wander around the city just climbing and jumping all you want. But after doing that for a bit, it gets rather boring. Once you learn the block/parry counter attack, the game is basically holding the right trigger and hitting the X button at the right time to dispatch pretty much all but 10% of your foes. Another 5% are dispatched with assassinations which look really cool. However, it's kinda silly how oblivious people are in this game. I can kill a Templar from behind with guards three feet away and they won't realize it for several seconds, by which time I have taken out at least one ore two more of them. And finally, there are about 5% more enemies that pose some sort of challenge. Speaking of enemies...I find it annoying that if you gallop your horse too quickly, guards will suddenly yell, "That's him!" and try to kill you. The whole "socially acceptable" actions thing is a cool idea but it's implemented poorly here. It needs a lot more work. This is the game in short: 1) Go to part of a city by horse 2) Defend a few people to get them on your side 3) Climb buildings for good views 4) Go to meet contact 5) Pickpocket for info, harrass for info, eavesrop for info 6) Kill target 7) Repeat It's a great idea for a game, and I see possible things that could be great. But frankly, this game gets to be almost more of a hassle than anything else pretty quickly as you're stuck doing the same things over and over just in different places. It's beautiful and the freerunning is fun. But beneath the pretty shell, it just feels empty.
Something to work with for the future! November 19, 2007 Jeeplover15 (Baytown, TX) 7 out of 7 found this review helpful
First of all let me say, Ubi has laid down the foundation for great things in the future. If this is the direction games are heading, they are going to be amazing in the near future. Having said that though, I must say that although this game is amazing for the first few hours of play, its repetative nature begins to wear on you after a little bit. The controls, gameplay and general feel of the game are very good. But completing basically the same missions over and over begins to tarnish this game. It's the same folks that have to be rescued, the same style of fighting, and the same basic solutions to all the missions. I would recommend renting this game rather than buying, because once you finish the game, I can see where there is no value for playing it again. The graphics are some of the best I have seen to date, and there are some really neat features that could be used for later games. As I said before, Ubisoft has really started something wonderful with this game, I just hope they continue to build on this base and really open up the world of gaming. They just seemed to miss the curve, (slightly) with this release.
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