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| From: Activision
List Price: $39.99 Buy Used: $4.50 You Save: $35.49 (89%)
New (10) Used (36) from $4.50
Rating: 570 reviews Sales Rank: 2274
Platforms: Windows 2000, Windows Xp Genre: shooter_action_games ESRB: Mature Media: CD-ROM Edition: Standard Autographed: No Memorabilia: No Number Of Items: 1 Batteries Included: No Age: 17 - 20 years Operating System: Windows 2000 Shipping Weight (lbs): 0.3 Dimensions (in): 7.4 x 5.4 x 1.2
MPN: 047875323773 Model: 32377 UPC: 047875323773 EAN: 0047875323773 ASIN: B00006C2HA
Release Date: August 3, 2004 Availability: Usually ships in 1-2 business days Shipping: Expedited shipping available Condition: Ship daily. Money back if not satisfied.
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Showing reviews 6-10 of 570
Doom 3 is crap August 4, 2004 Brad Davis (Santa Clara, CA United States) 43 out of 57 found this review helpful
Disclaimer: I didn't play the full game in normal mode. I couldn't bear it. After an hour I turned on all weapons. Another hour and I turned on god mode. Later I just turned on noclip and wandered through the game. I imagine some people are going to fault me for not playing the real game experience. My point is that I'm faulting Id for making me not want to. If a game can't hold my attention enough for me not to do this then its not a good game. If I hadn't been able to do this I wouldn't have bothered finishing. Half-Life, Far Cry, Splinter Cell, GTA, these are all games that made gameplay interesting enough that I didn't feel like "Enough already, take me to the end". If what you want in a game is basically Doom with shiny surfaces, then you're fine. If you want something new, or even something with a refreshing twist, then aside from the rendering engine you're basically out of luck. The game is well produced. The voice acting is good. The facial animation is decent. The textures are all very detailed, but you know, the 'fun' bottleneck is no longer in the graphics. Its in the gameplay. So the big news is the latest rendering engine from Id, the people who brought us the first widely released FPS. Well, I'm sorry to say that from what I've seen the rendering engine is about on par with the Source (Half Life 2), Crytek (Far Cry) and Unreal 3 (upcoming America's Army and Unreal releases) engines. There are probably purists out there that will say I'm insane for this and that Doom 3 does X that none of those others do, or do as well. Well, if I don't notice it when I'm playing it doesn't really matter does it? The most impressive things I saw were the distortions glass caused in anything beyond the glass, and the 'heat distortion' you could see in items that were extremely hot. The glass distortion was interesting for about 5 seconds the first time I saw it, and then distracting the rest of the time. The heat haze was interesting in one level, and almost completely obscured with smoke effects the rest of the time. Yes, the lighting was very nice, but since its mostly used to create vast areas of darkness to 'freak you out', I began to hate the lighting. Gameplay was tedious. If you're a huge fan of haunted houses, maybe this will appeal. If you're not, this is just going to drive home why you typically don't see haunted houses year round. It seems like every corridor is filled with false panels. It also seems like hell's minions have absolutely nothing better to do than to go wait behind one of those panels, wait for you to walk past and then pop out behind you. This kind of mechanism should be used at most once or twice in a game. Here it shows up every 5 minutes or so. Level design is repetitive. Carmack talks about how many levels use up to half a gig of textures. Yet the game comes on 3 CDs. Well the easy explanation for this is that the game has about 4 levels. It has the mars base level repeated ad naseum, the underground caverns level (seen for about 2 levels), Hell (seen in one level and basically the end game) and mars base being overrun by hell (1 level) which really isn't original at all but uses a mixture of textures and design from previous levels. All in all, there are maybe 2 really 'Wow' moments when you're looking around you. This isn't bad, except that the rest of the time, for me anyway, it wasn't so much a lack of 'Wow' but a 'Oh god not this again' feeling. Sound is well used in the game, but then its only used to try to freak you out. Overall this is the problem. THe game wants to freak you out. And not just a couple of really good scares, but rather it wants you constantly edgy and terrefied. This isn't really what I want in a game, or at least not what I want the entire game to be about. Think about the most suspenseful movie you've ever watched. Now think about the most suspensful 5 minutes of that movie. Now watch that 5 minutes over and over again. Either you're going to get bored or you're going to need medication. In the end, the original Doom was constrained in its level design and gameplay by the kind of hardware it had to work with. This isn't the case anymore, so id should get off their ass and try either a) just building a rendering enginer licesning it out to someone who can make a good game or b) hiring some new blood for game design in house.
The Third and Best Doom So Far! August 3, 2004 Will Culp (Greenville, South Carolina) 42 out of 45 found this review helpful
Doom 3(2004). The Third PC Game In The Doom Series. Back in the Early 90's, when the computers where still hitting their stride, and video games were the last thing on people's minds, two revolutionary games were released. Those games were 'Wolfenstein 3D' and 'Doom'. Both games became immensely popular, so it's no surprise numerous sequels have been released for each game. 'Doom 2' was a worthy followup to 'Doom', but brought nothing new to the table. Now, in 2004, Id releases 'Doom 3', in full 3D surroundings with realistic graphics! So, is 'Doom 3' an overhyped disaster, or the game that lived up to everyone's expectations? Read on to find out! Game Ratings- Graphics- 'Doom 3's biggest draw has been its revolutionary graphics, so it's no surprise here what to expect. Character Designs are scarily real, the atmosphere you walk in feels almost as if you are in it, in other words, you feel the blood on the walls, and see the demons jumping out of the shadows, as if it's real. A very surreal experience. 5/5 Play Control- Although I'm not a huge fan of PC controls, there's nothing to complain about here, as 'Doom 3' easily places the FPS controls to make it easy for the gamer, and I found it a breeze to run around and blast demons. 5/5 Plot- 'Doom 3', much like 'Half-Life', has a phenomenal, and deeply horrifying plot. 'Doom 3' revolves around a Lab on the Planet of Mars accidentally opening a portal to hell, and you must fight off Mars and through demons to survive. The story is very enthralling, and once you start playing, it's hard to stop! 5/5 Challenge- 'Doom 3', while not as challenging as 'Half-Life', is still puzzling and hard in many ways. Most of the game, you are forced to fight multiple enemies at once, it dark surroundings(Much like the Aliens Vs. Predator series), and one of the most challenging things about the games is recovering after getting scared after a monster jumps out of nowhere. Also, as with the old games, you will be asked to recover keys, cards, etc. to continue your game, which is always a challenge. 5/5 Replay Value- 'Doom 3' is basically a Single Player game, and once you finish, really the only thing you can do is replay it. There is Multiplayer, but it only allows up to 4 players and isn't nearly as fun as the Single Player adventures. I wasn't too impressed. 2/5 Sound/Music- 'Doom 3' sports excellent sound, so good, in fact, that I found myself muting the sound for fear I would scream! In extremely dark, quiet rooms, when a demon jumps out of nowhere, making a ton of noise, it can get very scary! The sound is flawless in other words! 5/5 Fun- 'Doom 3', although not much different from other FPS's, still remains incredibly fun, and blasting your way through the demons to escape Mars will have you hooked once you pick the controller up!5/5 Overall, 'Doom 3' is a very good sequel to the first two Doom's, and now that it's got 3D and Pixel-Shaded atmospheres, it brings a whole new aspect to the game! Well deserving of all the hype, but I can't wait for 'Half-Life 2'! HIGHLY RECOMMENDED TO FANS OF FIRST PERSON SHOOTERS, THE ORIGINAL DOOM GAMES, AND PEOPLE WHO WANT TO BE SCARED! WARNING- DOOM 3 REQUIRES A REALLY GOOD COMPUTER, AND ALSO IT'S VERY SCARY AND QUITE VIOLENT AND DISTURBING! NOT RECOMMENDED FOR PEOPLE UNDER 13! Also Recommended- Doom 2- PC Half-Life- PC Unreal Tournament 2004- PC Thanks For Reading!
The facts about Doom 3 and what you'll need to run it October 13, 2002 Jonathan S. Kemp (Omaha, NE United States) 41 out of 51 found this review helpful
There is a lot of false information floating around on the internet about what kind of super computer you'll need to run Doom 3. Here is what we know:John Carmack, who is programming the graphics of the game, has stated that you'll be able to run Doom 3 with all graphicsdetails at a reasonable framerate (probably around 30 fps) with a Geforce 3. Anything below that (Geforce 2, Radeon DDR) and you will have to turn down a lot of the details to get it to run well. Doom 3 is designed for a Geforce 1 level class of card, so any DirectX 7 card with hardware T&L will be able to display all the effects. Doom 3 was shown at Quakecon running on a P4 2.2 GHZ with a Radeon 9700. It has been shown twice on the Radeon 9700, and was shown at a higher resolution and framerate the second time. This means the code is improving, and a Radeon 9700/Geforce 4 card should be able to run the game smoothly with all the details turned up. If you're wondering if you should upgrade now, you could hold off until early 2003 when newer cards are being released. A Geforce 4 or Radeon 9700 should run the game great, but there will better cards available by the time of release.
Half Life Doom?? August 3, 2004 M. Goldberg 34 out of 114 found this review helpful
I dont know who copied who first, but Doom 3 seems like Half Life two with better graphics and IQ; you travel to a research facility when something goes wrong and most of the people who were in the facility are either dead or have turned to monsters. When talking to the scientists I couldnt help myself but expect them to call me Gordon Freeman (is that his name? I dont remember). As far as graphics, they are probably great. Having a new computer with a low end graphics card (3.2ghz p4, ATI 9200 Radeon) I found myself comfortable at 800x600 with medium detail. This was a bit of a problem because my LCD's natural resolution is at 1280x1024. Overall, I have played this game at night (just like Id recommended) with the sound up and got myself scared many times. However after 3 hours passed, although I was still a bit scared whenever a monster jumped at me, I realized that it wont REALLY get any different than this. But hey this is a first person shooter so maybe it shouldnt. The one part that gets me down is that so much hype has been created over the graphics of this game, why not put a little more content into it instead of monster pops out and you shoot! A quick last note, ATI's X800 XT pulled an average of about 40-something average FPS at a 1600x1200 resolution with high detail, Nvidia's 6800 Ultra pulled out about 50something. There is an Ultra detail that was not shown in the tests because 40FPS is playable but anything below will be chopy. Considering that the X800 XT is a brand new card and will only be fully available by fall 2004, the hype of Doom 3's graphics isnt very interesting if you cannot experience those graphics for yourlsef. Ask yourself, will it be worth it spending $500 on a graphics card (that is if you already have a PCIx system) just to play Doom 3 and Half Life 2 at a good quality? For those hardcore gamers outthere, the answer is absolutely! For people on a budget like me who want their computer to still be able to acces the net normally in 3 years, the answer is no. I'll have to wait three years for a new computer or an inexpensive graphics upgrade that will let me play this game as it should be played, with high resolution and ultra detail.
Sweeet October 23, 2003 Tyson Mclane (Oregon) 31 out of 55 found this review helpful
Having the opportunity to get my hands on a Beta Release of Doom 3 all I can say is oh my god. This is what we have all been waiting for. The levels are beautiful. The monsters can scare the pee right out of you. With Doom 3 Im always on the edge of my chair. This game provides solid gameplay typical to the FPS genre and i cannot express enough how beautiful it is. Ive heard comments about DX9 Games like HL2 and Doom 3 Not fully working with Nvidia based cards, but if you have a Nvidia card just get the new 50 series beta drivers and you shouldnt have to much of a problem. I play this game on a Athlon XP 2700 1 GIG 333mhz Crucial Ram, and a Geforce 3 TI 500. My game settings are 1280x768x32 with High Detail, High Draw Rate and Medium Effects and i average 35-45 FPS in game, yes i know its not 60 or 70 but its smooth and very very playable, its not like trying ot run Unreal 2 on a 1.2 duron with a 32 meg card.. choke choke choke.. Not this game.. anyways its sweet.. get it.. you wont be disappointed.
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