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Lufia: The Ruins of Lore

Lufia: The Ruins of Lore
From: Atlus

Buy Used: $14.00



New (5) Used (15) from $14.00

Rating: 3.5 out of 5 stars 11 reviews
Sales Rank: 12169

Platform: Game Boy Advance
Genre: Action Games
ESRB: Everyone
Media: Video Game
Age: 5 - 20 years
Operating System: Game Boy Advance
Shipping Weight (lbs): 0.5
Dimensions (in): 5.1 x 5 x 0.6

UPC: 730865850051
EAN: 0730865850051
ASIN: B00008G8SQ

Availability: Usually ships in 1-2 business days

Customer Reviews:
Showing reviews 6-10 of 11



4 out of 5 stars A good game...but...its missing something   October 5, 2003
6 out of 7 found this review helpful

I myself became addicted to the Lufia series a year ago, when I purchased Lufia II for SNES. Lufia II was a truly succesful game, especially because of the love story, the stupidity of the character named Dekar, and of course, the sinistrals.

I became so excited of Lufia IV, and when I got it...well let's just say it was fun, but missing something. Lufia IV features a VERY generic storyline, if any storyline at all. I was seriously dissapointed, because the storyline is the heart of the RPG. This game has a very, very un-Lufialike storyline.

In Lufia II, the Love between Maxim, childhood girlfriend Tia and Selan was VERY well played out, and the moment when Tia left Maxim was unforgetable. In Lufia IV, there is no love story. The girl, Rami, who follows the main characters Eldin and Torma are in no situation of love; its like the exact opposite because the guys are annoyed at her. The other girl, Rubius, also eventually is dragged into the pointless adventure. She's sorta pretty but in no way tied in a love story between the others.

Finally, in Lufia II there was Dekar. Dekar, for those who don't know him, was the absolute funniest of the bunch because he was flat out stupid yet the strongest of them all, and always tried to get the ladies attention. He was the favorite for many. Natsume knew this, and magically brought him into IV, but he isn't the same as he used to be. He only stays for a while, too. You'll see the difference when you meet him.

The music was remixed versions of Lufia I & II, but there is nothing too great. I liked the Lufia II track a lot better. The Anceint Cave has been reduced immensly, and its even easier when people link up with the GBA link to travel there together.

In all reality, I was hoping for more after seeing and playing Lufia II. If you own a SNES, forget buying this and get Lufia II : Rise of the Sinistrals instead. You'll thank me for it :-)


3 out of 5 stars Sub-par Lufia effort.   July 24, 2005
Carmilla
6 out of 6 found this review helpful

Like another reviewer, i am a HUGE fan of the first two Lufia games which were released for the Super Nintendo. But this last game for the Gameboy Advance really puts a bad name on the Lufia series.

While it is a decent rpg game it is too standard. There are no unique surprises, the battles are tame, and the story stinks. The game is way too run of the mill with no outstanding areas or unique things. Pretty much everything in the game has been seen before and has been done better by many games like Final Fantasy and Golden Sun.

So while it is still a pretty fun adventure, the slow battles and boring story bring the game down a notch. So unless you are a diehard Lufia fan you would be better off picking up the Golden Sun games or just about any other rpg game out for the GBA.



2 out of 5 stars This is a good rpg...er...no   November 24, 2003
3 out of 6 found this review helpful

After having played such greats as Chrono cross/trigger and final fantasy, this game just doesn't compare. The story line is really slow, with battles taking too much time. The gameplay is fun with big towns to explore and many buildings to enter and so forth, but it doesn't make up for the fact that this is a very slow game. I bought this game 2 weeks ago and started playing it for awhile, and then set it down and forgot about it. I am very dissapointed in it as an rpg


2 out of 5 stars Disappointed   July 30, 2003
Mark C. Liggins (Las Vegas, NV United States)
2 out of 4 found this review helpful

Having played other Lufia games and numerous RPGs I must say that I'm disappointed. The game is of little challenge and has few surprises. You basically walk down a path, find a problem, fight a monster, go to a new city. Normally, I'm a person who sits and plays a game until I defeat it, but less than 1/3 of the way through the game I totally lost interest.

The only interesting part is that you can capture and train monsters, but training them can be quite annoying when some love running away in battle and have late evolutions.

I gave the game two stars because the whole capturing monsters gave a bit of variety, but the plot is weak, and the game is boring.


1 out of 5 stars God this just sucked out loud!   August 11, 2003
2 out of 9 found this review helpful

I payed a 3 weeks allowence for a set back.There was no "blood line" no thrills or spills no Dual Blade no Sinistrals just one lowsy little villian called "The Beast" ha! All u do is go around looking for 4 stones and things called shards pah. The Story line is weak.The characters look like girls. And above all else the ancient cave has no blue chests and u lose ur items u bring in with u and u can only have 1 charater to go into the cave. The only thing that surprised me was that They played a little of The rise of The Sinistrals music.The monsters were kind of good but it was just weak.Some monsters only evoled 3 times and if u could evolve them into mutants u would have to train them lots and lots. U don't even meet the monster Raugule right away u have to wait. I have played some of the Lufia games before but the 4th one is the worst game i have ever played. Take my advise get number 2 or 3 or 1 of the Lufia Seires because this was very bad. O i wish Atlus didn't get there little grimy paws on lufia if they just left it alone and gave it to Natsume to work on it might be much better.


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