Customer Reviews:
Showing reviews 6-10 of 68
And the oscar goe's to Age of Empires... March 20, 2006 9 out of 24 found this review helpful
PHENOMEM. JUST GREAT. MAN YOU CAN TRAIN ARMIES AND BUILD ALMOST EVERYTHING. THIS TIME, EVEN AN UNEVERSITY. MY ONLY COMPLAINT IS WITH THE GRAPHICS. THE GAMEPLAY IS GREAT AND SOUND IS AWESOME. OVERALL, THE BEST DS GAME. p.S.- TO MOTHERS, THIS GAME IS EDUCATIONAL!! iT'S ABOUT HISTORY HEROES. sTRATEGY. aLSO THERE IS A LIBRARY TO RESEARCH THINGS.
Majesco Should Be Tarred and Feathered May 11, 2007 John thomas Oaks (Elizabethton, TN USA) 9 out of 13 found this review helpful
An incredible game ruined by an incredible glitch. I thought the first one I bought was just a random dud, but the second one was just as bad. All the rumors about this game are true, and if you call the 1-800 number inside the instruction booklet for technical support, no one will answer. The phone just rings and rings. This was my favorite DS game of all time, until the earth caved in and sucked my cartridge into a black hole. Is anyone at Majesco paying attention to these complaints? I'm thirty bucks in the hole because some programmer fell asleep at the wheel. Is there a Majesco technician that can tell me how to get past the black screen on my game to fix my short login name? How about some practical help here, guys? Can you throw us a bone? At least let us know you're listening? Anything? Hello?
Deeper than Advance Wars, but... September 25, 2006 Elizabeth Powell (Boxford, MA) 8 out of 9 found this review helpful
This is an absolutely fantastic game in many respects. It is far deeper than Advance Wars while still being accessible (and there's a perfectly constructed tutorial with its own campaign to lead you through every aspect); you need to worry about building placement, research, two different resources, units with special abilities, heroes, and a multitude of different civilizations all with unique units and heroes. The units are perfectly balanced, each having strengths and weaknesses vs other units and buildings, and the heroes have their own special skills that can be used every turn; some boost the attack and movement of some units, some heal, some do direct damage, some reduce defense, some add gold to your treasury, some make units do more damage vs buildings, etc. There are a wide variety of maps to choose from, along with a large number of unlockable maps and units. The research is a very fun aspect; all the researches do very different things; some make a certain type of unit less expensive, some increase your sight, some increase damage or defense of a type of unit, and a variety of other neat little advantages you can research. It's very open-ended, as there are a whole lot of research choices, and you can choose one each turn. After a certain number of completed researches, you can advance to another age (there are four total), making your units stronger and giving you a whole new realm of research to explore. It's also cool how you can have up to 4 players per map, so you can have a hotseat (pass the DS) match for up to four players, or if you like, a multiple DS match (although the connection can sever, dropping the game). There are several issues that hurt, though. There's no way to save multiplayer games. The graphics are a little underwhelming. The units are three-dimensional, which I don't think was a good idea because they're very low-poly. They're not exactly ugly, but they're not going to win any awards. Another problem that I found was that the campaign missions are extremely long and difficult, often taking several hours. This isn't helped by the fact that the game tends to progress very slowly, much slower than Advance Wars because of things like heroes and research and buildings to worry about constantly. With regards to that, the campaign is usually very fun, with some very cool stories for each of the civilizations and lots of scripted events (a personal favorite was the last mission of the Japanese campaign). I'm sure some people won't mind its slower pace, but for me it's just a bit too slow. Finally, and this is a big one: it's buggy. I've heard terrible stories of missions that would not end regardless of the completed mission objectives, and the fatal error that makes your game card unusable. My game has locked up after ending a turn. I've heard that almost all of this, however, can be avoided by turning off battle animations and making your profile name at least four characters. Anything less than four characters can literally destroy your game cartridge. So, overall, it's a very good game with a few severe flaws that bring down the score a star. With the issues it has in mind, I still recommend it. I like it more than Advance Wars because of the depth and historical aspect (with quite a bit of reading material in the game's library), along with the lengthy campaigns and different strategies to try each skirmish and mission you play.
Not Bad, it's no AOE 2 tho January 22, 2007 Kyle Turon 8 out of 8 found this review helpful
As an avid AOE fan i've played and beat all the full size games so I jumped at the chance to play this. What I found was an advance war clone (which was decent on GBA)... I understand the direction they went with the game, I know it's on a smaller platform and genuinely a decent game (3 outta 5).. But it's no AOE 2. After you play the campaign you are left with custom map feature. There is no Internet play. There is no building a massive fort to defend (no walls allowed, or even any offense from your buildings!), and like advance war, if you get stuck in single file to attack you are in trouble. I trapped an enemy on their side of the bridge (Turtle-Hard) and it took me 10 hours to defeat them because you can't out-resource them (mines and food never dry up) and moving everyone across a bridge is an act in frustration. What they should have done is what Star Fox command did. Yes plot out the strategy on the mini map, then when it is your turn, you close in for full control over the fight.. not just roll the dice and watch. If you like Advance War with a medieval twist, this game will deliver. If in AOE you prefer the real time battles over the strategy, or to out resource the enemy.. this game fails. (U can press A to skip battles because you have no control over them). And mines and grain you just build once and never touch them again. The stylus gets confused on which enemy's to hit, resulting in my pressing the button instead of double tappin the screen to attack. And I had it lock up once on me.. I was amazed at that, good thing I just saved it. I give it a 3.... outta 5
Crappy Programming March 9, 2007 Michael Altenburger (Austria) 8 out of 9 found this review helpful
Apart from the fact, that it doesn't match the PC games capabilities, it obviously went into production without proper testing. I have never owned a game before, that crashed so often. I have grown so paranoid about it, that I save virtually every second or third round. Nothing to add.
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